Matches in Latest (July 2026) for { ?s <http://purl.org/dc/terms/description> ?o. }
- steel-angel-kurumi-19 description "Kurumi, Saki, Karinka, and Dr. Amagi arrive at the Academy Base to rescue Nakahito. However, the Steel Angels fall into the Academy's traps, and Dr. Amagi meets face-to-face with Dr. Walski.".
- steel-angel-kurumi-2 description "Dr. Amagi attempts to coerce Dr. Ayanokoji into working with the Japanese military. When Amagi mistakenly grabs Nakahito, Kurumi rescues him. Nakahito and Dr. Ayanokoji discover they have another mutual associate. Kurumi displays jealousy when Nakahito hugs Kamahito. Dr. Ayanokoji and Kamahito misunderstand Nakahito’s explanation of Kurumi’s activation. Kurumi continues to question why she should proffer any significance to Dr. Ayanokoji. Dr. Amagi discovers another secret within the mansion.".
- steel-angel-kurumi-2-1 description "Nako Kagura is a girl skilled in playing the cello. One day, she and her friend Iruka go down an underground cavern, which has a statue containing Steel Angel Kurumi Mark II!".
- steel-angel-kurumi-2-10 description "Kurumi and Karinka get in an argument and accidently break Nako's cello. So, while Nako practices her cello skills with many other cellos at Uruka's house, Kurumi and Karinka get part-time jobs to buy a new cello for Nako.".
- steel-angel-kurumi-2-11 description "Nako's cello contest is coming soon, and if Nako wins, then she will get to study abroad in Vienna. Kurumi and Karinka contemplate on how to feel about Nako going away. Meanwhile, Uruka persuades her father to use a special suit to prevent Nako from leaving her.".
- steel-angel-kurumi-2-12 description "Can Kurumi keep Karinka and the battle-suit-equipped Uruka at bay and make it to the cello contest before Nako's turn comes up?".
- steel-angel-kurumi-2-2 description "Kurumi is released from her capsule and kisses her new master who just happens to be a girl... the girl's mother welcomes Kurumi with open arms and helps her get an outfit for Kurumi shall be joining her new master at school, which someone close to Nako isn't happy about.".
- steel-angel-kurumi-2-3 description "Kurumi and Nako arrive (late) to their new school. The two's odd relationship gives them unwanted attention, especially when Uruka's dad sends a robot after Kurumi!".
- steel-angel-kurumi-2-4 description "Uruka's dad discovers a Steel Angel like Kurumi named Saki. Uruka snoops around Nako's house to find the manual on how to activate Steel Angels.".
- steel-angel-kurumi-2-5 description "Now that Steel Angel Saki Mark II has been activated, Uruka tries to make her fight against Kurumi.".
- steel-angel-kurumi-2-6 description "Kurumi and the gang spend summer at the beach. But Uruka sets a trap for Kurumi in the water.".
- steel-angel-kurumi-2-7 description "Kurumi and Uruka worry when Nako is late for dinner. Meanwhile, many practitioners attempt to awaken the next Steel Angel, Karinka Mark II.".
- steel-angel-kurumi-2-8 description "Saki tries to get Kurumi and Uruka to be with her, but ends up being used as bait set up by the newly-activated Karinka Mark II.".
- steel-angel-kurumi-2-9 description "Kurumi finds herself fighting the powerful Steel Angel Karinka.".
- steel-angel-kurumi-20 description "An angered Kurumi continues her search for Nakahito, but she runs into and fights Steel Angel Mikhail.".
- steel-angel-kurumi-21 description "The battle between Kurumi and Mikhail continues. However, Kurumi is being consumed by demonic energy to the point that she grows black wings.".
- steel-angel-kurumi-22 description "After beating Mikhail, the demonically possesed Kurumi attacks dr.Walski's base!".
- steel-angel-kurumi-23 description "After Kurumi (in demon possesion) attacks the academy base, the damage is fatal. So in order to stop Kurumi, all the steel angels drain themselves to the point of de-activation to power the ultimate weapon to stop Kurumi's destructive powers.".
- steel-angel-kurumi-24 description "Nakahito makes one final attempt to stop Kurumi from destroying everything.".
- steel-angel-kurumi-3 description "A new character by the name of Dr. Brandow joins the Imperial Army, and even more interesting it seems as though he has been previously part of the Steel Angel Project. Meanwhile, Nakahito must now become accustom to rude awakenings,while Dr. Ayanokoji is convinced the Imperial Army will not be able to awaken the second Steel Angel prototype, but he is unaware of Dr. Brandow's contribution. All of this, of course, means nothing to Kurumi, who is agitated with boredom as Nakahito refuses to give her an order. When he finally does, however, it leads both himself and Kurumi to trouble.".
- steel-angel-kurumi-4 description "The Imperial Army's preparation for the second Steel Angel's completion draws closer, during which Nakahito finds himself haunted by the words of Dr.Ayanakoji stating that only Nakahito has control over Kurumi. To make matters worse Nakahito is visited by some familiar characters,the end result leaving Nakahito even more confused and Kurumi afraid that her beloved master hates her. As though we thought things could not get much worse it seems the newly activated Saki is well on her way to causing trouble for Kurumi.".
- steel-angel-kurumi-5 description "As Kurumi finds herself forced into battle with Saki, she hesitates, giving Saki the upper hand. In an effort to help, Nakahito seems to just make things worse and discovers that his words put Kurumi in this dilemma. As the fight continues it seems as though no one can help against the wrath of Saki. What will be the final outcome?".
- steel-angel-kurumi-6 description "With the kidnapping of Dr. Ayanokoji it seems that in return a new (and unexpected) member has joined in his place. Saki quickly redeems herself as she helps to rebuild what she had at one point destroyed. It also appears that Dr. Brandow has disappeared with everything pertaining to the Steel Angel Project. Even more interesting is that Brandow doesn't seem to officially exist. This leads to the assumption that there may be an unknown party in all of this. Meanwhile, it appears that Nakahito, Kurumi, Saki, and their new partner are on their way to Izumo to discover the whereabouts of their missing comrade.".
- steel-angel-kurumi-7 description "The group''s trip to Izumo comes to a halt when Nakahito gets a stomachache. So, Kurumi, Nakahito, and Amagi go see a doctor, but this doctor isn't your normal kind of doctor.".
- steel-angel-kurumi-8 description "A large boulder is blocking the path of the train to our comrade’s destination. With two days of travel lost, Dr. Amagi searches for other transportation with little success. While the army tries to remove the boulder, Nakahito learns more about Dr. Ayanakoji's past from Dr. Amagi. As everyone grows impatient with the army's attempts to remove the boulder, Kurumi suggests that she and Saki remove the boulder. Dr. Amagi immediately rejects the idea at the risk of the villagers seeing them do what an entire army could not. However Kurumi and Saki have a plan of their own. Meanwhile it appears that yet another person is monitoring the Steel Angels.".
- steel-angel-kurumi-9 description "The group spends a night at a fireworks festival, but the sparks really fly when Nakahito is kidnapped and Kurumi sets off to find him.".
- steel-ball-run-jojo-no-kimyou-na-bouken-1 description "After a fateful encounter with outlaw Gyro Zeppeli, former racing prodigy Johnny Joestar enters the Steel Ball Run, the first horse race across America. (Source: Netflix)".
- steins-gate-0-1 description "Though WWIII is on the horizon, Okabe attempts to live a normal college life. However, a newly developed AI is about to shake up his world.".
- steins-gate-0-10 description " After reinforcements are called to clean Maho's disastrous room, her and Okabe's Akihabara date ends with a surprising confession from Maho.".
- steins-gate-0-11 description "Okabe must convince Maho to give up her prized possession, but an unexpected danger has them negotiating for their own lives.".
- steins-gate-0-12 description "Kagari attempts to track down the origins of a song in hopes that she discovers her lost memories.".
- steins-gate-0-13 description "After finally obtaining a hint into Kagari's lost past, Okabe ends up discovering much more than he bargained for.".
- steins-gate-0-14 description "Shocked by a surprise attack, Suzuha and Daru look to America as their last hope to save the world.".
- steins-gate-0-15 description "Fed up with her Dad's passiveness, Suzuha must make a man out of Daru before Yuki ends up with somebody else. ".
- steins-gate-0-16 description "Okabe's stubbornness causes fists to fly and tears to be shed as the deadline for using the time machine swiftly approaches.".
- steins-gate-0-17 description "As Suzuha sets off to finish her mission, Mayuri finds determination of her own. But then, disaster strikes.".
- steins-gate-0-18 description "All hell breaks loose over the time machine when a villain from the future haunts the past and unveils their devious plan.".
- steins-gate-0-19 description "War and disaster has come, and the only way Okabe can stop it is to rely on his friends, determination, and hope.".
- steins-gate-0-2 description "After a chance encounter with Maho where they discover knowing someone in common, Okabe has his first face-to-face with her special AI, Amadeus.".
- steins-gate-0-20 description "Okabe awakes in a cold, lifeless world where he finds his friends struggling to survive amidst all the chaos.".
- steins-gate-0-21 description "Setting forth on a long and arduous journey, Okabe seeks to rekindle his hope and revive what all had thought gone.".
- steins-gate-0-22 description "In their struggle to save the time machine, the lab members brainstorm to circumvent convergence but realize it cannot be done without sacrifice. ".
- steins-gate-0-23 description "Okabe and his friends must battle against fate in the past, present, and future to find Steins Gate and reunite the lab members once and for all.".
- steins-gate-0-3 description "Mayuri tries to bring everyone together for a Christmas party at the lab, but Okabe has a rude awakening.".
- steins-gate-0-4 description "While OkaRintaro briefly has a vision of a world line where he is caught up in the middle of a war, which he eventually comes to realise was his Reading Steiner taking effect. Meanwhile, Suzuha explains to Daru that she is looking for Kagari Shiina, Mayuri's future adopted daughter who time-travelled with her from the year 2036 but became seperated from her in 1998. As Rintaro decides to help with the search, he gets a call from Ruka Urashibara about a pressing matter before finding Moeka before his doorstep. be is left with more questions than answers, Suzuha recruits help in her search for an unexpectedly close person.".
- steins-gate-0-5 description "Their search continues as New Years swiftly approaches, though Ruka's dilemma with a certain guest might make matters worse.".
- steins-gate-0-6 description "Now that the girl's identity is known, Okabe and friends kick off the New Years with a shrine visit and party to never forget.".
- steins-gate-0-7 description "As Okabe seeks answers regarding the attack, trouble with Amadeus brings a surprising turn of events.".
- steins-gate-0-8 description "Okabe is given a bittersweet reminder that in changing world lines, sacrifices must be made. ".
- steins-gate-0-9 description "It will take time for Okabe to identify the attackers and their motivation, but the impending crisis of WWIII forces Suzuha to resort to desperate measures.".
- steins-gate-0-special-1 description "".
- steins-gate-1 description "Self-proclaimed mad scientist, Rintarō Okabe, goes to a seminar on time travel with his friend, Mayuri Shiina. Whilst there, he meets a girl named Kurisu Makise who explicitly states that he had met her 15 minutes ago, despite having never met her before. Later on, Rintarō hears a scream and discovers Kurisu had been stabbed. As he sends a text to another one of his research buddies, Hashida Itaru, Rintarō experiences a strange experience and finds the street he is on has suddenly become deserted and a strange sattelite had crashed into the building he was just in. Later on, whilst fiddling about with their strange remote-controlled microwave, which turns bananas into a gel-like substance, Hashida tells Rintarō that the seminar he supposedly attended was cancelled, much to his surprise. Rintarō later discovers that the text he sent to Hashida had been sent to a week ago, just before encountering Kurisu, who is alive and well. ".
- steins-gate-10 description "Rintarō realises the D-Mail Rumiho sent prevented moe culture from being introduced into Akihabara. As Rintarō wonders why the relationships between his friends hasn't been affected, he comes to realise that Ruka's gender had in fact been changed. Afterwards, Rintarō talks with Suzuha, who revealed she came to Tokyo to try and find her estranged father, mentioning she will leave if she is unable to find him the next day. As Rintarō contemplates holding a party for her, offering the chance to send a D-Mail if she fails, he receives a text message letting him know that someone is watching him. Mayuri mentions how Rintarō fell sick when he was younger, which he believes to be the origins of his 'Reading Steiner', his ability to travel between world lines with his memories intact. That night, after some mishaps in preparing the party, Suzuha doesn't show and simply sends a farewell text to Rintarō. He decides to send a D-Mail to himself telling him to follow her, changing history so she ended up attending the party and staying in Tokyo. In this new timeline, the satellite that had crashed into a building in Akihabara has mysteriously disappeared. ".
- steins-gate-11 description "Rintarō discovers that a television in the electronics shop below the lab is the key to the time slot in which D-Mails can be sent. Kurisu then theorises that it might be possible to send memories back in time in the same manner as D-Mails, effectively allowing people to 'leap' to the past. As Rintarō goes into town with Mayuri to look for parts Kurisu needs, running into Moeka along the way, Suzuha tells Rintarō that Kurisu works for SERN, though Kurisu denies this when asked. Kurisu tells Rintarō about the troubles she has with her father, who grew to hate her when she surpassed him in scientific prowess, though cheers up when Rintarō offers to help them reunite. As Mayuri and Kurisu decide to have a sleepover at the lab, Rintarō receives another sinister text message warning him that he knows too much, later learning that the lab is connected to the SERN network without the lab members' knowing. ".
- steins-gate-12 description "With the ability to utilise the LHC, Kurisu completes her 'time leap machine'. However, Rintarō, still tortured by the texts he has received, decides against performing an experiment, instead suggesting they announce it to the public. As the lab members decide to have a party, Kurisu comes into conflict with Suzuha, who claims she is destined to become a SERN spy, but Mayuri manages to calm things down. As a bomb threat is televised, Suzuha, after hearing about the lab's connection to SERN, suspects something is terribly wrong and leaves. Just then, the lab is attacked by a group of armed men, led by Moeka who reveals herself to be from SERN. Demanding Rintarō, Kurisu and Hashida hand over the time machine and come with her, she decides Mayuri isn't needed and kills her. ".
- steins-gate-13 description "Right after Moeka kills Mayuri, Suzuha rushes in the lab and creates a distraction, allowing Kurisu to use the time leap machine to send Rintarō back in time to 5 p.m. of the same day. Rintarō drives everyone away from the lab, but wastes most of his time searching for Mayuri. By the time they try to escape the area, the bomb threat has stopped the subway and Mayuri is killed when Moeka runs her over with a car. Rintarō manages to escape the clutches of SERN and leaps to the past again. Using his knowledge of Mayuri's movements from his previous leap, he manages to find her sooner and they visit a different subway station. However, Mayuri dies again when Mr Braun's daughter, Nae, accidentally pushes her in the way of an oncoming train. Devastated, Rintarō vows to keep leaping to the past until he manages to save Mayuri. ".
- steins-gate-14 description "Rintarō makes several time leaps, but no matter what, Mayuri always ends up dying in some way. In one of those leaps, Rintarō calls out Moeka and holds her at gunpoint, making her reveal that SERN have targeted the lab due to the creation of the time machine and their plan to publicly announce it. As Rintarō falls further into despair, Kurisu gets him to reveal what he knows and offers to help him try to save Mayuri. She sends Rintarō to just before she completed the time leap machine, where he tells her past self what he knows. As they discuss what the cause of Mayuri's death could be, they are greeted by Suzuha, who tells them that in order to save Mayuri, they need to find a specific World Line. She takes them to the crashed satellite, which turns out to be her time machine, and reveals she is "John Titor" and has come from the year 2036. ".
- steins-gate-15 description "Suzuha explains how SERN was able to build a time machine and use it to rule the world in 2036. She explains she plans to travel to 1975 to acquire an IBN-5100, but soon discovers her time machine has broken down as a result of the storm on the night Rintarō stopped her from leaving. Rintarō leaps two days before the completion of the time leap machine in order to get Hashida to help fix Suzuha's time machine, whilst Mayuri suggests they also help find Suzuha's father, using his badge as a clue. Suzuha gives Rintarō her Divergence Meter, which keeps track of the magnitude of differences between timelines, and tells him about how he founded the resistance against SERN in the future. After spending the day searching for Suzuha's father, Suzuha gives her thanks to Rintarō before he receives a lead on Suzuha's father from a badge maker.".
- steins-gate-16 description "Unable to get much information about the badge maker's client, Rintarō decides to leap back in time to confront the client in question, only to find it was Hashida, who wanted to make a fake badge to cheer Suzuha up. Hashida then mentions that Suzuha's time machine is only able to travel backwards in time. As the repairs to the time machine are completed, Mayuri deduces from the time machine's naming convention that Suzuha's father is actually Hashida. After a short reunion, Suzuha travels back to 1975, though Rintarō notices the Divergence Meter's reading hasn't changed. Later, Mr. Braun delivers a letter from Suzuha from the year 2000, mentioning that she commited suicide a year later. In the letter, Suzuha laments that she failed her mission, as the damaged time machine caused her to lose her memories for 24 years. Rintarō blames himself for stopping her on the night of the party and, despite Mayuri's pleas, sends a D-Mail that stops him from following Suzuha, letting her use the time machine before it was damaged. Speaking with Mr. Braun again, Rintarō learns that Suzuha has died of illness instead, leaving behind her Divergence Meter. Noticing a small change in divergence, Rintarō returns home and finds Mayuri has not been killed by Moeka.".
- steins-gate-17 description "Despite the change in divergence, Mayuri's death still takes place, albeit a day later than in previous timelines. Rintarō asks for Kurisu's help, who theorises that, since negating Rintarō's D-Mail about Suzuha delayed the attack, undoing the effects of the other D-Mails could bring them back to a World Line where they have an IBN-5100, letting them hack into SERN and delete the records that set them on Rintarō's trail. Rintarō starts by trying to figure out how to reverse Rumiho's D-Mail, while helping her evade a rival gaming gang. Rintarō takes Rumiho to the place where her maid cafe used to be and tells her about the way Akihabara was. Rumiho comes to remember the previous timeline and the D-Mail she sent: a fake ransom note, which prevented her father from boarding a plane fated to crash. The rival gang catches up to them but they are rescued by the arrival of Rumiho's father. Speaking to him, Rintarō learns that Suzuha gave him the IBN-5100, but he was forced to sell it in order to pay for the fake kidnapping's ransom. After accepting the reality of her father's death, Rumiho agrees to send a D-Mail cancelling out her previous one, turning Akihabara back into a moe hub. The IBN-5100, however, still remains out of reach.".
- steins-gate-18 description "Rintarō tells Ruka about how she used to be a man and urges her to reverse the D-Mail responsible in order to change Mayuri's fate. While she initially disbelieves him, ultimately she agrees, on the condition that Rintarō takes her on a date. Despite Kurisu and Hashida's advice on dating, Rukako and Rintarō spend the evening in awkward conversation. Like Rumiho, Ruka eventually recalls the previous timeline, which makes her even more depressed at the impending return to it, since she feels she will be unable to pursue her feelings about Rintarō as a guy. Before sending the D-Mail that will cancel out Ruka's first one, Rintarō realises that the reason she didn't enjoy their date was that he was trying to be someone he's not. He visits the shrine and tells her that, no matter what, she'll always be his "student". With their relationship repaired, the world line shifts, turning Ruka back into a guy and leaving only one more D-Mail to be reversed: Moeka's.".
- steins-gate-19 description "As Kurisu offers to look after Mayuri at a doujin convention, Rintarō heads to Moeka's address, only to learn that she had killed herself. After finding out the deadline of Mayuri's death in this world line, Rintarō time leaps to before Moeka killed herself, finding her in a nervous wreck having not been contacted by someone known as 'FB'. Rintarō steals Moeka's phone and sends a D-Mail from it, but the timeline doesn't shift, leading him to realise that another message was sent from her phone. Rintarō confronts Moeka about FB and tells her about her future suicide. Rintarō finds the offending mail, which involved the location of the IBN-5100, but sending a D-Mail from that phone doesn't affect the world line. As Rintarō decides he needs to send a D-Mail from FB's phone, Moeka tells him the location of the IBN-5100. ".
- steins-gate-2 description "Rintarō is surprised that Kurisu is alive, before being humiliated by her during a lecture concerning time travel. After getting some provisions from crossdresser Ruka Urushibara and meeting Suzuha Amane, who gets hired to work part time in the electronic's shop below his apartment, Rintarō investigates the supposedly altered events and learns of a man calling himself John Titor who claims to be a time traveller. Rintarō then discovers the books he had on John Titor had disappeared as if they never existed. The next day, Rintarō encounters a strange woman named Moeka Kiryū who asks for information on a retro PC, which Rintarō gathers from Hashida. Later, whilst testing a banana on their microwave which then disappears, Rintarō and Hashida find the banana reattached to the bunch it came from in its gelled state, before Kurisu appears before them once again. ".
- steins-gate-20 description "Despite Rintarō knowing the location of the IBN-5100, Kurisu is against him trying to steal it, as it most likely won't affect the world line. Instead, she suggests to Rintarō that he stake out the location in order to find FB, with Moeka deciding to join him. As they observe the IBN-5100 being taking out, they follow it as it is passed along to several people, including Mr. Braun, before it ends up on a plane towards France. Rintarō, Moeka and Kurisu go to confront Mr. Braun, who reveals himself to be FB, killing Moeka before taking his own life. Rintarō uses Braun's cell phone to cancel out Moeka's D-Mail, returning to a World Line where both Moeka and Braun are alive and he possesses the IBN-5100. As Rintarō gets Hashida to hack into the SERN network to erase the data they have on them, he comes to sudden realisation that he needs to undo an additional D-Mail: the one that prevented Kurisu from getting stabbed. ".
- steins-gate-21 description "Not wanting to move to a World Line where Kurisu dies, Rintarō decides against the hacking. As he accompanies Mayuri to a Comic Market, he tries to think of a way he can save her without changing World Lines, too afraid to tell Kurisu the reason behind his change of plans. As a car appears during Mayuri's fated time to die, Rintarō attempts to change her destiny by letting the car hit him instead, but Mayuri ends up dying trying to save him. After he leaps back in time, Kurisu has Rintarō reveal to her that she dies in the Beta World Line. As Rintarō finds Mayuri visiting her grandmother's grave, he overhears that she's been having dreams of the times she has died, and about how she has noticed Rintarō's suffering. ".
- steins-gate-22 description "As Rintarō and Kurisu hide out from the rain, she explains how she recalls her stabbing from dreams, as well as Rintarō's various attempts at saving Mayuri. When Kurisu tells Rintarō that he should save Mayuri over her, he can't accept it and runs off. As Rintarō attempts to time leap again, Kurisu stops him, worried that seeing Mayuri die over and over will destroy him. After giving in and choosing to go save Mayuri, Rintarō tells Kurisu he loves her, to which she responds by kissing him. The next day, Kurisu leaves for Japan, whilst Rintarō and the others delete their data from the SERN network. Just then, Kurisu returns to tell Rintarō she loves him, just before the data deletion takes him to the Beta World Line. After getting rid of the Mobile Microwave, Rintarō receives a call from Suzuha, telling him about World War III. ".
- steins-gate-23 description "Suzuha explains that her mission is to prevent Kurisu's death and enter a World Line known as 'Stein's Gate' so that World War III will never happen. With a small chance of saving Kurisu, Rintaro agrees to go with Suzuha to just before Kurisu's death. As Rintaro waits in the place where Kurisu's stabbing takes place, he sees Kurisu's father, the Professor Nakamachi he saw that day, attack Kurisu as he tries to steal her time travel theory. As Rintaro attempts to save Kurisu, he inadvertently stabs her himself, allowing Nakamachi to escape with her theory and bring it to Russia. Returning to the present, Rintaro falls into despair but Mayuri knocks some sense into him. Afterwards, Rintaro receives a video mail from his future self, telling him that the key to saving Kurisu without changing the events that led him to create a time machine is to fool his other self into believing Kurisu had died. ".
- steins-gate-24 description "Picking up a sabre toy in order to use its liquid as a substitute for Kurisu's blood, Rintaro and Suzuha return to the day of Kurisu's death. First, he makes sure to obtain a metal toy Mayuri previously found in order to prevent Nakabachi to successfully bring Kurisu's theory to Russia. As he prepares to fake Kurisu's death, Rintaro finds the liquid in the sabre had dried up. To this end, he allows himself to be stabbed by Nakabachi, before knocking out Kurisu with a taser and using his own blood to set the scene up for his past self. As Rintaro returns to the past, Suzuha gives her thanks before time is altered so that the time machine was never invented. In this new timeline, Rintaro goes around giving badges to his past lab members, eventually managing to meet Kurisu once again; she was looking for Rintaro to thank him for saving her life, suggesting that the event of their romance doesn't disappear, either. ".
- steins-gate-3 description "Rintarō agrees to let Kurisu look at the mobile microwave on the condition she become a lab member. They discover that Hashida was using the microwave at the time Rintarō sent his text about Kurisu's stabbing. Despite the microwave causing a large electrical discharge when Mayuri opens it in the middle of operating, Rintarō concludes that the mobile microwave is, in fact, a time machine. After hearing about the large hadron collider and micro-black-holes, Rintarō asks Hashida to hack into CERN's network. There, they discover they had already been performing micro-black-hole experiments, kept hidden from the public, which reveals that humans had died during them.".
- steins-gate-4 description "With further information encrypted in a code that Hashida can't decifer, Rintarō learns from John Titor that he needs the IBN 5100 computer Moeka was looking for to decode it. Whilst doing his laundry, Rintarō runs into Kurisu, who is still in denial about a time machine existing. After Mayuri hears from her co-worker, Feiris Nyannyan, that she knows about the IBN-5100, Rintarō plays a game before learning that the computer is at the shrine where Ruka works. After getting permission to borrow it from Ruka's father, Rintarō and Kurisu carry it back to the lab. ".
- steins-gate-5 description "As Rintarō and Kurisu arrive home with the IBN 5100, Suzuha seems to be shocked when she sees Kurisu. As Rintarō gathers some needed parts, he runs into Suzuha again, who warns her to be cautious of Kurisu and acts strangely when a helicopter passes by. After Hashida gets the IBN 5100 working, he, Rintarō and Kurisu begin deciphering SERN's reports. They discover that they had indeed been experimenting with time travel, with their attempts of sending humans back in time resulting in the same jellification Rintarō had performed on the bananas. With this knowledge, Rintarō becomes determined to perfect his Mobile Microwave. ".
- steins-gate-6 description "The lab members discuss how to perfect the Mobile Microwave, dubbing messages sent to the past as 'D-Mails'. Further experimenting reveals the various rules concerning D-Mails; being that it can only be sent during a certain time of the day, long messages are split into several smaller mails, and the timer on the microwave determines how far back the message is sent. The next day, Moeka comes round to see the IBN 5100 and, after hearing about the time experiments, is made a lab member. ".
- steins-gate-7 description "After some improvements are made to the Mobile Microwave, Rintarō decides to experiment changing the past by sending winning lottery numbers to the past. After sending the text, the past is changed to where Ruka has bought a lottery ticket, but Rintarō didn't perform the experiment, with only Rintarō retaining the memory of what had happened, realising time has been put onto a new timeline. Confused as to why only he can remember the previous timeline, Rintarō contacts John Titor, who tells him he may have the power to become a messiah and change the future. ".
- steins-gate-8 description "As Rintarō decides to resume his experiments, Moeka requests to send a D-Mail. As she sends the D-Mail, Rintarō is shifted onto a new timeline where Moeka never came to the lab. The next day, Ruka comes to the lab, asking to send a D-Mail to the past so that he would be born as a girl. They send a D-Mail to Ruka's mother's pager from before he was born, letting her know of an urban legend about how mothers-to-be can affect their baby's gender by eating certain foods. Rintarō moves to a new world line, though he doesn't notice anything particularly different at first. ".
- steins-gate-9 description "Maid café waitress Rumiho Akiha, a.k.a. Feyris Nyan Nyan, learns about the Mobile Microwave as Rintarō discusses it with Hashida, becoming very interested in it. Later, Rintarō discovers that the IBN-5100 has gone missing, as if they never found it in the first place, most likely as a result of Moeka's D-Mail. After learning that the IBN-5100 had been previously taken from Ruka's shrine, Rintarō finds Moeka in town, but she doesn't know where the IBN-5100 is either. Rintarō also finds out that Ruka's D-Mail has caused Mayuri to know Moeka in this timeline. Rintarō, Hashida and Mayuri go to see Rumiho, whose family owns Akihabara and originally donated the IBN-5100 to the shrine. She offers them a replacement in exchange for being allowed to send a D-Mail ten years into the past. As history is changed again, the IBN-5100 was never donated to the shrine and, more disturbingly, the face of Akihabara has completely changed, no longer being a mecca for anime. ".
- stella-jogakuin-koutou-ka-c-bu-1 description "Yura Yamato is a shy girl who enrolls in Stella Women's Academy. On her first day at the academy, she checks into her dorm to find that her roommate, third year Sonora Kashima is out visiting her family. Looking around the room, she discovers her roommate's collection of military items, such as guns, action guerilla movies etc. At the same time, the C3 Club meets elsewhere in school to discuss the recruitment of new students into the club. After coming up with a ridiculous plan and deciding that it would be unrealistic, they decided to take a break and play a Rambo-style battle to lighten the mood. Rento goes to Yura and Sonora's room to borrow Sonora's M60 and unexpectedly stumbles onto Yura playing with the "props" while watching Rambo. Deciding that yura fulfilled the condition to be recruited, she brought Yura to the C3 Club. Under the impression that the club does pretty lady things (as the rest of the academy does), Yura almost joined the club when Karila, Yachiyo, Rento and Honoka explained the club's purpose. Yura was surprised by this and left. Undeterred, Rento lured Yura to try a game with them using Yura's favorite food, cake. Yura plays a Rambo-style game with the rest of the club and discovers that she loves it. The episode ends with a cutscene showing Sonora shooting at a gun shooting range.".
- stella-jogakuin-koutou-ka-c-bu-10 description "Yura joins up with Meisei's airsoft club, which the C3 Club come to learn of after Aira spots her and informs Karilla. However, Yura becomes upset when Rin assigns her as a medic role during a match that they narrowly lose, feeling she could've won if she was regular attacker. As Rin tells her to figure out the reason for herself, Yura assumes she needs to get stronger and begins training herself intensely, bringing worry to Rento when she comes to visit her. After another medic match, Rin informs Yura that she is ignoring the team and focusing too much on her own victories. During another match, in which one of Meisei's girls injures herself, Yura ignores her in favor of winning the match after she sees that the injured girl is taken care of by other members of Meisei. Rin becomes disappointed in Yura, stating that she is only fighting for her own self-satisfaction, and takes her off the team. Thinking over all her actions, Yura falls into depression, feeling she has no place to return to. Meanwhile, Sonora has a phone call from her mother concerning an abroad placement.".
- stella-jogakuin-koutou-ka-c-bu-11 description "Sonora informs the others about her plans to transfer to America at the end of the month, leaving the other C3 Club members downhearted. Wanting everyone together for an airsoft-style sendoff, Rento searches for Yura, eventually finding her at the arcade in a sorry state. With Yura seemingly residing herself to be a no-good person, Rento snaps at her, telling her to think about how others feel. Noticing Sonora also appears to be waiting for Yura to return, the girls make it their mission to make Yura rejoin the club. Meanwhile, Sonora is visited by Rin, who tells her about Yura's performance and suggests Sonora should act more like she used to. As Yura starts to really miss her friends, she is drawn to the shrine where she once again meets Choujirou, who tells Yura that she needs to accept herself. Finding her old gun in the shrine, Yura overcomes her self-pity and shows up to challenge Sonora in her sendoff match.".
- stella-jogakuin-koutou-ka-c-bu-12 description "Sonora challenges Yura to a one-on-one match, matching each other move for move and rekindling their excitement for airsoft. In the middle of the match, Rento comes by to give Yura some more ammo, earning her thanks for inviting her, whilst Karilla comes to support Sonora, with the entire club soon getting involved and turning the game into a free-for-all. As the day comes to a end, Yura urges everyone to keep fighting til the last pellet is fired, bringing everyone into her dream world where they fight against the entire academy. With the day finally coming to an end, Sonora invites Yura and the others to come visit her any time. After Sonora leaves for America, Yura takes some initiative and invites some other students to join the C3 Club.".
- stella-jogakuin-koutou-ka-c-bu-13 description "Earlier on the year, as the club finds itself running low on BB pellets, the girls enter a Field Queen Contest, which contestants compete with both beauty and airsoft, to try and win some more. After various rounds of airsoft against various players, including Rin, Aoi and Aira, the final pits Karilla against Honoka, which Honoka manages to win by using her sex appeal to earn the popular vote.".
- stella-jogakuin-koutou-ka-c-bu-2 description "Yura finally meets Sonora, who had returned from a shooting contest in America and becomes impressed by her skills at making onigiri, reminding her of her own marksmen training. Revealing herself to be the president of the C3 Club, Sonora asks Yura if she wants to officially join, but Yura doesn't have enough confidence to agree. Meanwhile, the other members try their own hair-brained schemes to get Yura to join, with little success. Becoming impatient and not giving Yura time to give an honest reply, the members challenge Yura and Sonora to an escort match, in which Yura must safely escort an unarmed Sonora, stating that if they lose, Yura will be forced to join the club. Sonora manages to take Yachiyo down with her own weapon whilst Yura manages to use a clever rouse to get Rento and Honoka to take each other out. As Yura becomes nervous about facing Karila, Sonora tells her to think of her gun as an onigiri and together they manage to take down Karila. No longer pressured to join, Yura decides to join the C3 Club of her own free will. ".
- stella-jogakuin-koutou-ka-c-bu-3 description "The girls enter a national high-school airsoft tournament, which follows capture the flag rules. The girls manage to win the first round after Yura grabs the opponent's flag and the team continue their winning streak all the way to the finals. There, they are to face Meisei Girl's Academy, who they've always drawn against on previous encounters, one of their member's being Rin Harada, who was Sonora's partner in America. As the match gets underway, Meisei prove to be tough opponents, as they manage to take out the majority of Stella's team, with only Yura remaining. Yura becomes more panicked when she overhears Rin being more focused on taking down every member instead of just stealing their flag and decides to forfeit out of fear. Afterwards, Rin scolds Yura for her cowardess, with Sonora sharing the sentiment. As Yura ponders over her actions, she realizes that if she wants to change, she'll have to make the changes herself. The next day, Yura comes into school with her hair cut and asks not to be called by any nicknames, saying she will take airsoft more seriously from now on. ".
- stella-jogakuin-koutou-ka-c-bu-4 description "Sonora and Rento decide to give Yura some training at an Inari shrine, with Sonora lending Yura a Škorpion vz. 61 airsoft gun she got from her teacher. Along the way, Yura thinks she can see a white fox, but the others pass it off as her active imagination. They first task Yura with hitting a dangling coin, teaching her to aim without aiming. Although she manages to hit it at a close distance, she starts to struggle afterwards. As the group head back for the day, Yura discovers her gun has gone missing and rushes back to the shrine alone to search for it. There, she meets a curious warrior spirit named Choujirou, who shows Yura a world that blends his tragic past with Yura's delusional world. He tries to have Yura prevent his own death by an arrow, but she is unable to pull it off. Upon returning to the dorms and hearing that the Skorpion is nicknamed Choujirou, Yura tells what she experienced to Sonora, who tells her about her teacher who was killed in action. The next day, as Yura returns to the shrine to reenter that world, Rento finds herself brought into the world as well, where she witnesses her shoot the arrow, which in real life translates to her hitting the coin right in the center from a long distance. As a reward, Sonora allows Yura to keep the Skorpion. ".
- stella-jogakuin-koutou-ka-c-bu-5 description "The C3 Club travels to a remote island for a practice match against the Seto Family team from Kansai, which they manage to win thanks to Yura's quick thinking. After the match, they spend the rest of the evening having a barbecue and setting off fireworks. Later that night, Yura has a nightmare about falling back to her old self and becomes determined to win the next match. The next morning, when everyone's flags are accidentally burned, they decide to have a Capture the Center Flag match using bikini tops instead. As the match gets underway, Sonora notices Yura is a bit more fired up than usual whilst the other members struggle due to the Seto team's strategy of using dual weapons to confuse their numbers. With Yura's help, the C3 Club manage to overcome the Seto team's strategy and win the match, though Sonora does not seem happy about it. ".
- stella-jogakuin-koutou-ka-c-bu-6 description "With the club holding back on sweets to save for an upcoming 24 hour tournament, Sonora suggests they raise the money for the tournament by holding a stand at the school fair so that they can happily buy sweets with their own funds. However, this turns out to be a crayfish-related disaster, and they are soon left with no money for either. Deciding to work with what they've got, they decide to put on a cosplay shooting café, with Sonora managing to borrow a portable shooting range. As the festival gets underway, the club is visited by Karira's twin brother, Aira, who is from Seikou Academy's opera club, also planning to enter the 24hr tournament. In order to draw in more customers, Honoka puts together a bikini water pistol fight display. When it is Yura and Sonora's turn to duel, Yura ends up landing a hit on Sonora whilst she was distracted by a kid bumping into Rento. Although the club manages to raise enough money for the tournament, they discover after the festival that the shooting range had become broken due to the water fights. ".
- stella-jogakuin-koutou-ka-c-bu-7 description "On their way home, Yura and Sonora come under attack by a sniper using an illegally modified airsoft gun firing dangerous rounds. As Yura attempts to go after the sniper herself, Sonora injures herself protecting Yura from running into the path of a car, leaving her with a twisted ankle which puts her out of the tournament. Feeling guilty, Yura becomes determined to take Sonora's place in a the tournament, spending all of her free time looking up strategies and putting the others through an intense training regime. Upon arriving at the tournament, where they meet Seikou Academy's full team, Yura becomes suspicious that Rin might be the sniper. ".
- stella-jogakuin-koutou-ka-c-bu-8 description "The tournament begins, with teams tasked with obtaining flags and bringing them to a safe zone to avoid elimination. Thanks to Yura's strategy, Stella manage to take Seikou's flag and pass the first round. As the team progresses through the various rounds, Yachiyo becomes irritated by Yura constantly scolding Rento. By nightfall, only Stella and Meisei remain in the tournament. Before the final round, Yura goes to see Rin, whose cold words only serve to make Yura more determined to beat her. As the round begins, Yura goes up against Rin, who runs out of bullets. Yura then gets hit by another person's shot, but chooses to fire at Rin anyway, leading Stella to be declared the winners. ".
- stella-jogakuin-koutou-ka-c-bu-9 description "After Sonora is discharged from hospital, Yura confesses to everyone that she violated the 'zombie rule', in which players cannot shoot other players once they have been hit themselves. Yura informed the tournament holders about this, but Rin tells them they didn't violate any rules so their victory stands. Not content with this decision, Yura states she wants to face off against Meisei again, but is met with objection from the others, who can no longer hold back their frustrations with Yura's recent behaviour. Yura confronts Rin over why she kept quiet about her cheating, to which she responds that she just have faith in herself. After seeing a news report of Rin helping to capture the real sniper, stating some words that she heard Sonora use before, Yura calls Sonora to the shrine to ask what her relationship with Rin was. Sonora explains how she and Rin met in America and became friends whilst learning airsoft. However, after their instructor was killed in action, Rin felt having weakness was fatal and became focused on airsoft, eventually drifting apart from Sonora. Feeling she has nothing more to learn from them, Yura decides to quit the C3 Club. ".
- stella-no-mahou-1 description "Tamaki has just started high school and is trying to find her passion in life. Finding a club to join is not as easy as it looks.".
- stella-no-mahou-10 description "Tamaki gets a makeover. Meanwhile, she accidentally drops Shiina's laptop and tries to build up the courage to confess to her.".
- stella-no-mahou-11 description "After Minaha is forbidden from partaking in club activities, Tamaki and Ayame try to convince her family to let her participate.".
- stella-no-mahou-12 description "The girls promote their game at Summer Comiket with some interesting results. Afterward, they head to the beach in celebration.".
- stella-no-mahou-2 description "Tamaki gets more comfortable with the girls, but there is still an underlying shyness that keeps her from showing them her art.".
- stella-no-mahou-3 description "Ayame is still struggling to come up with a story for the game. As a stress reliever, they decide to do a club outing for Golden Week!".
- stella-no-mahou-4 description "Tamaki is told that her characters are lacking genuine expressions. Meanwhile, as she ruminates on how her art, she is approached by her upperclassman.".
- stella-no-mahou-5 description "Tamaki comes down with a cold. As the group signs up to another event, the girls work overtime to finish their game "Magic of Stella."".
- stella-no-mahou-6 description "The girls are doing their exhibition, and they're excited. Shiina, in her agitation, starts to get sick. As they're promoting no one is stopping at their booth.".
- stella-no-mahou-7 description "Kayo asks Tamaki for her help in writing some song lyrics. This leads Tamaki to believe that Kayo is in love and wishes to help.".
- stella-no-mahou-8 description "Tamaki is confronted by a spirited girl. As a member of the Illustration Club, the girl challenges Tamaki to a duel among artists.".
- stella-no-mahou-9 description "Tamaki finds herself in an art slump and can't seem to shake it off. Sensing something is wrong, Ayame attempts to cheer her up.".