Matches in Latest (July 2026) for { ?s <http://schema.org/description> ?o. }
- area-88-tv-6 description "Shin's new fighter arrives and he sets out on a training flight to break it in, just as Kanzaki is piloting a commercial flight nearby under the watchful eye of Captain Shibukawa, who is evaluating him.".
- area-88-tv-7 description "Kitri expresses doubts about Kim's abilities as a pilot, and Kim's Harrier is in bad need of parts and repairs, but when an enemy bomber squadron draws near, the shortage requires her, Shin, and Kim to fly out alone to defend the base.".
- area-88-tv-8 description "A lone sniper brings operations at Area 88 to a halt with a few well-placed shots. A plan is conceived to get Shin up in the air using a decoy (Saki) to buy him time.".
- area-88-tv-9 description "The Area pilots are ordered to attack a well-guarded base that defends a rebel oil refinery the government wants to capture.".
- area-no-kishi-1 description "Kakeru Aizawa is the manager for his middle school soccer team and younger brother to soccer prodigy Suguru Aizawa. His childhood friend, Nana Mishima, returns from America and enrolls into his class. That night, Kakero secretly practices soccer at the park and is challenged to a match by a masked stranger. The next day, Suguru has Kakeru enter a soccer match for the chance to join the regulars as a forward. ".
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- area-no-kishi-2 description "Kakeru displays his skills as a forward by predicting and receiving Suguru's skilled passes. Whenever Kakeru has a chance to score, he changes his footing and hits the ball with his right leg reducing the power of the shot and prevents him from scoring. That night, Kakeru meets the masked stranger and explains how he injured a classmate with his left leg during a soccer match which is the cause to his playing style. That morning on the way to school, Suguru attempts to tell Kakeru he is the only forward able to receive his passes. In the middle of the conversation, they are hit by a truck.".
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- area-no-kishi-22 description "The match between Enoshima and Yoin begins. Yoin quickly begins forcing Enoshima into offside traps. Seeing no choice, Kakeru is put into the game 20 minutes into the First Half. Kakeru uses the Phi Trick to get past Asuka and passes the ball to Araki, who uses a scorpion kick to put Enoshima up 1:0. Yoin quickly rebounds though. Asuka begins marking Kakeru and forces him to turn the ball over. The ball is passed to Haruki Onimaru who dribbles to Enoshima's corner. He fakes Enoshima out with what appears to be a pass to Asuka, but in reality it's a twisting shot. With no chance to stop the shot, Enoshima finds themselves tied 1:1, and now Coach Iwaki must come up with a new dangerous plan if Enoshima is to succedd. All this time Silva, Mai, and Kakeru's old teammates watch the game from the stands along with Kakeru's family and Ayaka. ".
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- area-no-kishi-3 description "In the coma, Kakeru relives the day he, along with Suguru and Nana, promise to join Japan's national soccer team. Meanwhile, Suguru is pronounced brain dead and his family agree to the hospital's decision to transplant his heart into Kakeru to save his life; Nana happens to overhear the decision. After several days, Kakeru is discharged from the hospital and resigns from the soccer team. At the park, a girl is almost hit by a car but is saved when Kakeru kicks a ball and stops the driver. ".
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- area-no-kishi-4 description "Kakeru is unable to recall what happened when he kicked the ball, leading Nana to suspect Suguru's heart is the cause. At the hospital, Suguru's sport counselor, Ayaka Mine, examines Kakeru and reminds him to exercise for his heart. She secretly tasks Nana to watch for Suguru-like behavior from Kakeru possibly resulted from the transplant. That night, Kakeru learns that the masked stranger is Nana and that he received a heart transplant from Suguru. As Kakeru reads through Suguru's dairy, he discovers his brother's frustration with the forwards in Japan's national team and how he desires Kakeru to fill that position. The next day, Kakeru tells Nana he will enroll in Enoshima High where Ryuichi Araki, a passer with skills like Suguru, is located. ".
- area-no-kishi-5 description "A year passes and Kakeru and Nana are now students in Enoshima High school. They enroll in a soccer club, discovering that their club is the school's unofficial soccer team dubbed FC. They learn that before nationals tournament, FC competes with the official soccer team, dubbed SC, to determine who represents the school. Kakeru and Nana remain on the team after realizing FC's unconventional training is more effective than SC's. Meanwhile, Kakeru attempts to persuade Ryuichi to rejoin FC, who quit soccer and become overweight after losing to SC. Ryuichi explains the same frustration he felt as Suguru about the lack of skilled forwards to accept his passes but is inspired by Kakeru who offers to accept that position. ".
- area-no-kishi-6 description "The match between FC and SC to decide who will represent the school for nationals begins. Ryuichi fails to show up during the match and the team plays without him. After the first half, SC leads by two points. A player on FC is injured and is forced to stop playing. Kota Nakatsuka, Kakeru's middle school friend, quits the SC team and joins the FC team to sub for the player. The game resumes and Kakeru scores a goal as does SC ending the second half with 1:3 lead by SC. Ryuichi, having lost weight, joins FC and subs in for a player for the final half of the game. ".
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- argento-soma-1 description "The world is reeling from the constant attacks from unknown invaders (think 4 story tall attackers), and Earth does not appear to be faring well with all of the casualties from the unexpected attacks. Studying towards military flight status is the talented metallurgist Takuto Kaneshiro, who is enlisted by his girlfriend Maki to help with her research.".
- argento-soma-10 description "The latest alien attack has the FUNERAL group stumped; this new alien has a superior defensive capability that allows it to manipulate its molecular density to defend against external attacks be it ballistic or physical. Ryu devises a harmonic attack using a wave amplifier named “Excalibur” that he designed for the specific alien.".
- argento-soma-11 description "Ryu is now starting to fall apart – the problems of being around Hattie (who reminds him of Maki) as well as continually working with Frank is bearing a toll on his heart and he is beginning to show signs of emotional collapse. After the top military brass have been threatened by full exposure of Frank’s existence to the general populace, they have reiterated their fear of Frank going rogue to Commander Ines and have ordered her to use the explosive if he becomes even a little unstable.".
- argento-soma-12 description "The latest alien invader is a dangerous new variant, its approximately 1000 times the mass of a regular invader and is about as tall as some mountain ranges. To make things more interesting its surface can absorb shocks so the Excalibur will be ineffective… oh, and did I mention the FUNERAL base is directly in the path to the “Pilgrimage Point”? After a joint attack with the SARGs and Frank fail, Commander Inez decides to employ the nuclear device attached to Frank only to find out that there was no nuclear device on him, it was a dummy warhead. To make matters worse, it appears that Frank may be knocked out of commission from the damage that he sustained fighting the invader.".
- argento-soma-13 description "With things looking bleak at the FUNERAL base, a massive evacuation is ordered complete with the destruction of all classified information at the base. However, for the pilots and Hattie the base is home and they intend to put up a last stand against the invader. Using the final trump card, the FUNERAL base will use the world’s largest charged particle accelerator underneath the base (code named Fefnir) while Frank and the SARGs run interference with the remainder of the air support on base. Just when the Fefnir fires, they discover that this alien can warp gravity with its hands. The final attack against this behemoth is going to require something special, with all units working together.".
- argento-soma-14 description "With the survival of the FUNERAL base (sort of) it's now time for the inquiry and general bookkeeping with the command staff. The meeting serves a twofold purpose, a general showcase of new information and theories for the constant alien invasions as well as reasons the alien congregate towards the Pilgrimage Point. The truly disturbing aspect of this episode is watching the politicians and generals argue over who’s to blame despite the fact that they’ve been involved and are still involved in a prolonged war.".
- argento-soma-15 description "With the extensive damage sustained to the FUNERAL base during the last alien attack, everyone is working to repair the base. All but one of the SARGs are severely damaged and have been sent offsite for repairs, and to make matters worse, Frank is asleep recovering from his injuries. In the interim, Ryu continues to struggle with the thought that every mission success with Frank means another lost opportunity for his revenge.".
- argento-soma-16 description "Being at the research facility has made things more difficult for Ryu, as the memories of his time with Maki keep resurfacing; so much so that he even snapped at Hattie for being too flighty and not acting her age. The group in charge of Frank’s revival are a trio of scientists that intend to revive him by using the templates of four alien heads that were recovered. During the revival program, the four alien heads activate themselves while Frank remains comatose, and they begin destroying the research facility.".
- argento-soma-17 description "Ryu’s cover comes under pressure with the arrival of the latest alien. The latest version of invader is holding orbit above Earth and so the only units that are able to engage it are the Atmospheric Fighter group stationed in Alaska (that Ryu was supposedly a member of before transferring to FUNERAL). To make matters worse, one of those fighters becomes severely damaged and is repaired at the FUNERAL base… but the pilot Rick was a close friend of Taketo (Ryu’s real name). Although Ryu tries to keep his distance from Rick, to avoid his old friend from recognizing him and blowing his cover, Rick seeks him out because he believes Taketo to be dead during the experiment that created Frank. His friend also increases the pain in Ryu’s heart by revealing some secrets to him (such as his betrayal of his friend so that he could try to court Maki) believing that telling Ryu could allay his soul. ".
- argento-soma-18 description "In the start of the episode, Guenevere’s SARG is contaminated by an alien’s punch; while the team was returning to base, her SARG broke free from formation and headed towards the Pilgrimage Point. While trying to get Guenevere free of the runaway unit, her SARG attacks Dan and Sue, knocking them out of commission. Because of the imminent threat of reaching the Pilgrimage Point, UN fighters armed with nuclear warheads are dispatched to prevent the rogue SARG from getting there.".
- argento-soma-19 description "With the discovery of Frank’s sentience, as well as the discovery that the SARGs were built from alien corpses instead of reverse engineered from technology has left a bad taste in the pilots mouths, especially Sue who continues to express a fear of using a SARG ever again. Ryu continues to suffer from constant nightmares, especially ones where his past is perverted into beliefs that Maki didn’t love him at all. Making things more confusing is the burgeoning relationship with the healing Guenevere who is pleasantly surprised by Ryu’s new actions towards her and has made her feelings for Ryu known. Despite this pleasantness, Ryu is having trouble differentiating between Hattie and Maki in his mind; especially whenever Hattie is speaking to Frank now that she is trying to teach Frank how to speak. ".
- argento-soma-2 description "This episode focuses on new characters, a young girl named Hattie and her dog Walton who live in Montana with her grandfather. While playing in the forests surrounding her home with Walton, Hattie comes across Frank. Never having seen anything like Frank before, Hattie believes that he is an elf from her grandfather’s stories.".
- argento-soma-20 description "So much going on in this episode, it’s easy to get lost. Upon arrival at the forward base, the FUNERAL team with Frank is not sent out to engage the alien but instead watch as a new alien fighting team is activated – complete with the black SARGs that attacked Ryu and Frank earlier. With the revelation of the new SARGs, Ryu realizes that his spying was so competition to FUNERAL could be created and that his revenge was merely used to keep him pliable towards the needs of the long-haired man. These new SARGs ruthlessly attack the alien, blowing off all of its limbs until the alien activates its motor which allows it to fly many times faster than the SARG units and move unfettered towards the Pilgrimage Point. At this point, Frank is dispatched to fight the invader and is dragged all the way to the Pilgrimage Point before defeating the alien. During the battle between Frank and the alien, Ryu kidnaps Hattie and also reveals his true identity to all FUNERAL members present. Flying after Frank in the Pilgrimage Point, Hattie and Ryu witness the destruction of the alien and then the subsequent dissolving of Frank’s left arm to reveal a giant ring exactly like the one that Dan and Sue saw on their last sortie. ".
- argento-soma-21 description "The first half of the episode is a retelling of Yuri Leonov’s last flight – a married man working in the UN flight program who leaves his wife for another mission only to be unintentionally sacrificed for science when his flight was sent to investigate a gravitational anomaly. He claims that his last memory was of seeing the anomaly up-close before returning to Earth in the form of the alien invaders. The flashback includes some other interesting developments – the long-haired man who turned Ryu into a spy was Yuri’s mission commander on Earth named Colonel David Lawrence who also was a close friend of Yuri (and was coincidentally against using Yuri’s mission to investigate the anomaly). ".
- argento-soma-22 description "After returning back to base with a comatose Yuri, the FUNERAL base is seized by the new invader fighting group (the ones piloting the newer SARGs) and Commander Ines is removed, but not before the other traitor is revealed (don’t worry, I won’t reveal it… it’s just too damn good). With the capture of the FUNERAL personnel, the high end staff members are being transported to another base for interrogation; but the group discusses the known facts and are able to trace the extent of influence that this new group has had, running back to their interference with the original creation of Frank at the research facility. Thankfully, David Lawrence shows up in a SARG unit to force down the transport, but his news isn’t good. David tells the FUNERAL staff that another invader is approaching Earth… one that’s over 8,000 km long and possesses enough mass and magnetic forces to destroy the planet. ".
- argento-soma-23 description "Now that the remnants of the FUNERAL team have evaded capture, they begin to plot the recapture of their home. David Lawrence donates his SARG to the team, but leaves the team to engage the base. The plan is as basic as it gets: the cruiser will fly low under radar and fake an emergency allowing them access to the base’s airspace. Once in the airspace, Guenevere will deploy in their one SARG to occupy the defenses while Ryu and Hattie enter the base to free Frank… Yuri… the eX-1… Mr. Elf… the big guy!".
- argento-soma-24 description "Another packed episode. The traitor holds Ryu and Hattie at gunpoint, and he suddenly betrays the guards by locking them out of room that they are in. Telling Ryu and Hattie to go on ahead, Dan heads towards the brig area and frees Commander Ines. On the surface, Guenevere is trying to battle the alien but is not having much success. To even the odds, Sue takes control of one of the damaged ZODs and joins the fray. Guenevere spends the entire fight closing on the alien while trying to save the captured pilot on-board the alien. Her SARG manages to free the pilot before failing due to sustained damage. At this point the alien unleashes its’ primary attack, a supernova with itself at the center. Unable to move, Guenevere and the saved pilot are now directly in harm’s way. ".
- argento-soma-25 description "The “true” final episode of Argentosoma. Now 6 years later, the members of the FUNERAL team have developed in their own ways. Hattie, has just completed her doctoral studies and is getting ready to leave on a shuttle mission from an orphanage that she has been helping to run. Hattie is to be the mission specialist on the up-coming flight of the Ulysses and is preparing by saying her good-byes before the launch.".
- argento-soma-3 description "This episode returns us to Taketo, who is convalescing in the hospital from his injuries. At this point, he’s covered in bandages and restraints and is being interrogated by the military (including FUNERAL’s commanding officer, Commander Ines; a stoic woman who is always in control of a situation) for information about the research facility and more information on Frank. After the questioning, Taketo meets a long-haired man who asks if he wants revenge upon Frank for what he did to him and Maki.".
- argento-soma-4 description "Now with a new persona and a fabricated past, Ryu is transferred to FUNERAL as a SARG pilot with the purpose of collecting classified information for the long-haired man. Ryu intends to try and kill Frank while serving in FUNERAL. Upon meeting the personnel of FUNERAL, Ryu comes into conflict with Dan immediately. Dan senses something about Ryu that he doesn’t like, especially when Dan catches Ryu using the computer system while collecting intel (but Dan didn’t know what Ryu was doing or looking for). The episode ends with the arrival of another invader outside New York (which has already been abandoned because of earlier invasions) and with FUNERAL dispatching everyone except Ryu. ".
- argento-soma-5 description "Dan and Guenevere engage the alien with their SARG units, however, during the battle it is discovered that this alien has the ability to stockpile energy and that all of their attacks are merely increasing the alien’s reserve. To engage the alien, it is decided to use Frank to fight but before a plan can be implemented, Ryu takes Hattie with him in one of the SARGs and gets Frank to follow them to the battle zone. After Ryu causes Frank to crash into the alien, they begin fighting with Frank eventually being victorious. However, during the heat of the battle, Ryu’s anger at Frank escapes and he tells Hattie that Frank isn’t alive; this statement angers Hattie enough that she no longer trusts Ryu.".
- argento-soma-6 description "Now that FUNERAL knows that Frank can be somewhat controlled by Hattie, some simulations are being run to determine how well she can give Frank orders and how well he can use them. During the testing, Hattie becomes unnerved once she sees the SARGs firing their weapons because she associates gun fire with losing her parents and her grandfather (her parents were killed 5 years prior during an alien attack and Hattie was left comatose due to ahead injury sustained during the attack). To protect Hattie, Frank escapes from FUNERAL with Hattie and Walton during a nasty storm that prevents anyone from tracking them. Frank brings Hattie back home to Montana where he is mistaken as an invader by a reconnaissance fighter and is fired upon. ".
- argento-soma-7 description "With two escapes from the FUNERAL base by Frank, it has been decided by command that some defenses and counters against Frank have to be installed. To prevent Frank from turning on FUNERAL as well as keep tabs on him if he were to escape, a plug is installed onto his neck with a large brace. The large plug assembly contains both a large tracking device as well as a nuclear reactor that could be used to destroy Frank in case he were to go rogue.".
- argento-soma-8 description "This episode serves as an introspective episode with Ryu and Dan being put into the brig for 24 hours for accidentally setting off the alarm during a fight. Each of the two characters uses the time to think about different topics, Ryu outlines the nature of the spying that he is doing for the long-haired man. Ryu is providing technical readouts of the SARG units as well as classified battle information from all FUNERAL sorties as well as mention the primary goal of the alien invaders – to reach the “Pilgrimage Point”, a point in Western Colorado.".
- argento-soma-9 description "Hattie suffers a panic attack after a battle because of watching the SARGs fire their guns and is then tranquilized and placed under medical observation. During a conversation between Commander Ines and the doctor, it is revealed that the doctor believes that Hattie is able to communicate with Frank and not anyone else because of the 9 shards of alien metal throughout her body and brain. After awaking, Hattie escapes from the medical facility and the base is then placed on alert status while everyone searches for her.".
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- aria-the-animation-1 description "A young girl, Ai, arrives at Aria Company and demands that Akari give her a gondola tour of the city of Neo-Venezia. When Akari protests that, as a single (journeyman), she is not allowed to guide customers without a supervisor, Ai insists she be taken as a "friend" instead of a "customer," and Akari gives in. As they tour the city, Akari realises from Ai's reactions that it is a miracle to like something you had previously disliked. ".
- aria-the-animation-10 description "Upon hearing from Akari that she had never been to a hot spring, Alicia invites everyone on a holiday trip to a nearby hot spring set the basement of a run-down hotel. ".
- aria-the-animation-11 description "After a day of practice, Akari, Aika, and Alice return to Aria Company and find their three mentors talking together. Alicia tells the trainees that they once did similar combined practice, but have seldom all met together since becoming primes (full undines). In flashbacks, Alicia and Akira as singles are shown befriending the extremely clumsy Athena and discovering her amazing talent as a singer. While escorting Aika and Alice home, Akari begins to cry when she realizes they three will also part ways one day. ".
- aria-the-animation-12 description "Akari decides to visit the first bridge built in Neo-Venezia. When she finds it, it is full of cats, including Cait Sith, the century-old king of the city's cats. When Akari crosses the bridge, she time-travels back to before Neo-Venezia was built, where she witnesses the arrival of flowing water to the region, a result of the terraforming of Mars. ".
- aria-the-animation-13 description "Ai makes a surprise visit to Aria Company during the New Years break. While there, she meets Akari's various friends and inadvertantly embarrassed Akari by disclosing personal secrets and gossip that Akari had included in e-mails to Ai. When President Aria randomly runs off, Akari and Ai give chase and are led to a glimpse of Neo-Venezia as it existed in the past. The two interpret this as formal welcome to Ai by the planet Aqua. ".
- aria-the-animation-2 description "During the annual flooding of Neo-Venezia, Akari is caught in a rain-shower away from home and shelters in her friend Aika's room at Himeya Company. Later, Aika gets in a fight with her strict mentor, Akira, and leaves to stay the night with Akari at Aria Company. In a flashback, Aika remembers her first meeting with Akari's mentor, Alicia, showing why she admires Alicia and wants to become an undine (gondolier). ".
- aria-the-animation-3 description "While training in a strait with difficult currents, Akari and Aika witness the impressive rowing skills of a younger girl, Alice. She bluntly refuses their attempts at friendship, but is troubled by Akari's sincere smile, which is unlike those of other undines. The next day, Alice meets Akari and Akatsuki, an apprentice salamander (weather controller), and joins them first on Akari's gondola tour of Neo-Venezia, then on Akatsuki's tour of the floating weather station where he lives, becoming friends with Akari in the process. ".
- aria-the-animation-4 description "Akari is asked to deliver an old letter. With the help of Woody, a sylph (airborn deliveryman), she find its destination but discovers it is now under water. She and Alicia read the letter and learn that it is from a woman writing to her husband who was away working on the terraforming of Mars from before the oceans rose and the planet was renamed Aqua. ".
- aria-the-animation-5 description "Akari receives a mysterious message, which directs her to a secluded bay where she meets Aika and Alice following similar messages. Together, they find Alicia and Akira, who sent the messages, and they spend the day in special training and relaxed swimming. ".
- aria-the-animation-6 description "Akari spends the night with Alice at Orange Company. While there, Akari meets Athena, Alice's mentor and roommate, the third of the so-called Three Water Fairies. She also meets Alice's kitten, Maa-kun, who Alice keeps hidden from Athena because pets are forbidden in the company dorms. During the day, while Alice is at school, Maa-kun runs away but is finally found at dusk by Akari and Athena, who knew about the cat all along. ".
- aria-the-animation-7 description "Akira takes Akari, Aika, and Alice for training with a customer and picks up a honeymoon couple for a morning-long gondola tour that ends up being a full-day chore. Akira purposely entraps the three trainees in a maze formed by the rising tide and several low-lying bridges. By working together, Akari and her friends eventually find a hidden way out, while the husband learns a lesson about patience and pride. ".
- aria-the-animation-8 description "In the first half of a two-part episode, Akari and Alicia give the Aria Company building a spring cleaning. President Aria, the company president and mascot, is eager to help but gets in the way instead and, depressed, he runs away. In the second half, President Aria emulate his favourate cat superhero from a comic book, as he both fails and succeeds helping other cats and a young boy. ".
- aria-the-animation-9 description "Akari, Aika, and Alice visit Akino, the legendary founder of Aria Company, in retirement in the countryside. Akino asks for the girls' help with domestic chores, and Aika believes they are tests that will make them great undines. That night, Akino reveals that the secret to becoming a good undine is to enjoy every moment. ".
- aria-the-avvenire-1 description "Episode 1 bundled with the Blu-ray Box of Aria the Animation.".
- aria-the-avvenire-2 description "Episode 2 bundled with the Blu-ray Box of Aria the Natural.".
- aria-the-avvenire-3 description "Episode 3 bundled with the Blu-ray Box of Aria the Origination.".
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- aria-the-natural-1 description "When Ai visits Akari for Neo-Venezia's Carnevale, she helps out at Aria Company. Before the festival starts, she sees President Aria leave by himself, and Akari tells her he'll be gone for the duration. On the first day of celebrations, Akari and Ai meet Casanova, the mysterious masked master of ceremonies of the Carnevale named after the historical figure. Later, on Ai's last day on Aqua, while talking with Aika and Alice they spot one of Casanova's attendants. They chase after him but Akari and Ai get separated from the others. Eventually they confront Casanova, who invites them to join his cheering procession for a while. When he eventually stops them from following any further, he gives them each a jasmine flower before revealing that President Aria is one of his attendants, and that he is Cait Sith, the legendary king of Aqua's cats. When Aika and Alice finally find Akari and Ai, they claim that Casanova is a fairy.".
- aria-the-natural-10 description "During practice, Aika and Alice watch Akari exchange friendly greetings with several people. Alice comments that Akari seems to know more Neo-Venezians than they do, even though they are locals and Akari is an immigrant, which she finds "mysterious". Aika and Alice decide to secretly watch Akari as she runs errands to find out how she makes friends so easily. The follow her onto the vaporetto ferry and watch her chat with fellow passengers, conversing easily even though they just met. Because they are hiding, the two miss Akari's stop but see her disembark with a mysterious man. After they backtrack on another vaporetto, they follow President Aria's voice to find he and Akari enjoying the man's street puppet performance, which Aika and Alice both remember watching as children. Alice concludes that Akari's mysterious ability comes from her taking joy in nearly everything and being naturally nice to everyone. ".
- aria-the-natural-11 description "Akatsuki's older brother gives Akari her first commission, hiring her to transport some glassware by gondola. At the glassmaker's workshop, she overhears a tourist disparaging Neo-Venezian glassware as an inferior copy of Venetian glass—just as Neo-Venezia is an imitation Venice. The apprentice glassmaker supervising the cargo rudely refuses to let Akari help carry it. As Akari rows she tells him the glass is beautiful and admires how it sparkles in many colors. The apprentice complains that some people judge purely on the basis of tradition, which for glassmakers was broken between the sinking of Venice and the building of Neo-Venezia. He apologies for his behavior, saying he's upset because people have been dismissing his master's glassware as imitations and fakes, even though his master works so hard. Akari tells him she doesn't believe anything is fake, and while Neo-Venezia may look like Venice, the process of building it was different, as are the people who live in it, which makes it a living city to be cherished for itself. When they deliver the cargo, Akatsuki's brother accuses the apprentice of becoming Akari's fan, and so a rival of Akatsuki. ".
- aria-the-natural-12 description "In the first half of a two-part episode, on a summer day hot enough to see mirages on the ocean, Akari goes shopping in the afternoon. Through the heatwaves, she sees the street suddenly empty of people and thinks she has wandered into a dream. She follows President Aria into a cool cafe where only iced milk is served, because it's a refuge for the city's cats where humans usually cannot go. When Akari leaves, she sees Cait Sith tip his hat to her, and then the cafe turns into a boarded-up building and the people return. In the second half, Akari buys a nightshine windchime, a summer specialty of Aqua with a noctilucent clapper. For the month its glow lasts, she takes it everywhere with her, and at night holds tea parties with President Aria in her gondola, using it as their light. When it begins flickering out, Alicia and Akari follow Neo-Venezian custom and row out into bay to let the clapper drop into the water when it dies. When Akari's does so, it leaves behind a rare tear-shaped crystal, and Akari begins crying. ".