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- yu-gi-oh-zexal-second-32 description "Yuma and the others travel to Spartan City in Rome, where they learn of a duel tournament that Nistro is participating in, with Dextra serving as his manager. Nistro explains to Yuma how he and Dextra, who both grew up on the streets, found hope in Duel Monsters and wanted to give that same hope to children using his new "Star Man" persona. They then tell them about a legend involve a fighter who made friends with a rival, but was ultimately betrayed and executed, stating that the colosseum where the sealed Number lies is somewhere at the bottom of a lake. Later that night, Alito sets off some bombs to drain the lake, revealing the hidden colosseum. Alito enters the colosseum and defeats the sealed Number's guardian, claiming the Number just as Yuma and the others arrive at the colosseum. Alito, who seems to have no recollection of his friendship with Yuma, puts Nistro under his control and challenges Yuma and Dextra to a tag duel. Yuma summons out Utopia whilst Nistro summons Alito's new Number, Number 54: Lion Heart, dealing a large amount of damage to both Yuma and himself. ".
- yu-gi-oh-zexal-second-33 description "Dextra manages to protect Yuma after Alito forces Lion Heart's effect to activate again, bring Nistro's life points to 0, but he is revived due to Lion Heart's overlay effect which restores his life points, though this causes damage to his body. Alito then summons out Battlin' Boxer Cheat Commissioner, which once again forces Utopia to fight against Lion Heart, but Dextra manages to redirect the attack to herself. Dextra then summons out her Xyz Monster, Night Butterfly Assassin, and, unable to prevent Alito from forcing her to fight against Lion Heart, puts all her feelings into her attack in the hopes that Nistro would remember his true desire, getting knocked out in the process. Nistro, regaining control of his fighting spirit, forgoes powering Lion Heart up with Barian's Force in order to fight Yuma fairly. Yuma then summons out Heroic Challenger Excalibur in order to fight a heated duel against him. When Alito tries to interfere and force Nistro to use Barian's Force, Yuma counters with a trap that knocks Alito out. When he is defeated, Alito experiences flashes of a past memory, seemedly that of the legendary fighter, while Nistro is freed from Barian control. Nistro then gives Yuma Lion Heart, before returning to the tournament scene to bring hope to children. ".
- yu-gi-oh-zexal-second-34 description "While examining the two sealed Numbers they have obtained so far, Astral sees a visions depicting the people in their respective legends as Dumon and Alito. The group soon arrive at the base of a tall rock structure, the top of which lies the fourth sealed Number. As they start climbing the structure, they hear a strange roar that resonates with Kite's Galaxy-Eyes. They arrive at a strange dojo where they meet a man named Jinlon, who guards the sealed dragon Number. As Jinlon mentions that he knows of Mizar, Astral reveals his findings to the other, believing that the Barian Emperors were once human long ago. Kite then challenges Jinlon to a duel with their dragons on the line, with Jinlon summoning his number, Number 46: Dragluon, also summoning out Protector Dragon, which keeps Dragluon from being attacked. When Kite summons Galaxy-Eyes Photon Dragon, its effects are negated by Dragluon, but Kite manages to use other means to destroy Protector Dragon. As Mizar arrives at the bottom of the structure, Jinlon uses Dragluon's ability to summon Drain Dragon, which uses its effect to add Kite's life point value to its attack points, raising its attack points to 8000. Drain Dragon also has an effect that deals half of its ATK points as damage when it is destroyed. ".
- yu-gi-oh-zexal-second-35 description "Kite sacrifices some of his own life points, so that he can weaken Drain Dragon and destroy it with Galaxy-Eyes Photon Dragon without losing to Drain Dragon's effects. Jinlon then uses Dragluon's ability to take control of Galaxy-Eyes, but Kite manages to stop its attack and reobtains Galaxy-Eyes so he can summon Neo Galaxy-Eyes Photon Dragon and defeat Jinlon. After the duel, Jinlon tells the others about Mizar's legend, who had formed a bond with Dragluon. When the village wanted to sacrifice Dragluon to ward off rainy weather, Mizar prepared to sacrifice himself to save Dragluon, but they were both struck down by the king's army. Mizar overhears this legend and denies it, preparing to fight against Kite. However, their resonance causes the dojo to collapse, forcing Mizar to retreat. The dojo then disappears, with Jinlon leaving Dragluon in Astral's hands, warning them of a potential disaster that resonates all too well, who feels his mission is to destroy Barian World, but he decided to give the number to Kite, so that he can defeat Mizar and see who is the true Galaxy-Eyes Master. ".
- yu-gi-oh-zexal-second-36 description "Yuma returns home and watches a news report about a stone statue of a commander named Kiraku Souhachi from the Warring States period discovered at Roku's Duel Sanctuary. The statue bears a striking resemblance to Girag, and believing there is a Number card to be found, Yuma, Astral, and Tori go check it out. Girag, having returned to the human world, also sees the report and gets to the statue before Yuma and his friends. A Number card pops out of the statue, but then a tanuki spirit emerges from the statue and possesses Girag. When Yuma and company finally arrive, they are surprised to see that the tanuki spirit, Ponta, is in control of Girag's body while Girag himself is in the statue. Ponta is in fact the Number's Guardian, and Yuma challenges him to a duel with the Number card and Girag at stake. After Xyz Summoning Number 64: Ronin Raccoon Sandayu, Ponta temporarily possesses Yuma and proceeds to waste all of Yuma's cards in a series of misplays. Nonetheless, Yuma manages to win the duel and claim the Number. It is revealed that in the legend of Girag, Ponta was just a stray animal picked up by Girag and had the ability to transform himself into a duplicate of Girag, allowing Ponta to act as his double for battles. However, Ponta was betrayed by Girag, who sent him away before a big battle, making Ponta angry, and his spirit had been sealed in the statue ever since then. Girag defends himself by saying that he drove Ponta away because he knew he was entering a losing battle, and he wanted Ponta to stay alive. Girag, in spirit form, then bursts out of the statue and swallows Ponta, reclaiming his body. He then departs back to Barian World, with Ponta's spirit resting inside him. ".
- yu-gi-oh-zexal-second-37 description "As the gang arrive at the location of the final two sealed Numbers, above a stormy ocean, Rio suddenly starts hearing a voice in her head and is drawn towards the ocean; and she dives into it. Shark, Yuma and Astral dive in after her and wind up in a mysterious world underneath the sea, following Rio's footprints to a strange labyrinth, where Shark becomes separated from the others. Arriving at a temple in the center of the labyrinth, Shark finds Rio, who has been possessed by the Number's guardian, Abyss, and is challenged to a duel. Sharks summons out Black Ray Lancer while Abyss summons out Gorgonic Guardian, using its powers to destroy Black Ray Lancer. When Abyss projects a strange light, Shark sees a vision in which he and Rio were rulers of an ancient civilization, which was attacked by Vector. As Shark's life points are knocked down to 200, Dumon appears before Yuma and Astral. ".
- yu-gi-oh-zexal-second-38 description "Dumon states his desire to find the two missing Barian Emperors, Nash and Marin, while Astral responds that his mission is to destroy the Barian World. Meanwhile, Shark encounters more visions while Abyss summons his namesake, Number 73: Abyss Splash. Astral and Dumon are brought into one of Shark's visions, in which Rio sacrificed herself to help Shark fight off Vector, leading to the realization that both Shark and Rio are the missing, former Barian Emperors. As Abyss attempts to sacrifice Rio in the same manner, Yuma manages to save her whilst Shark becomes able to summon Rio's Number card, Number 94: Crystal Zero, and win the duel. As Shark receives Abyss' card, everyone returns to the ship, but Rio remains unconscious. ".
- yu-gi-oh-zexal-second-39 description "As various supernatural disasters happen across the world, Number 96 appears and brings Yuma, Astral, Tori, Shark, and Kite to a Chaos Field, forcing Yuma and Astral into a Sphere Field that barrages them with lightning. As the duel goes on, Number 96 manages to summon Chaos Number 96: Dark Storm, before using the field spell Chaos Field to steal Yuma's Number 69: Heraldry Crest and Number 92: Heart-eartH Dragon, and rank them up into Chaos Number 69: Heraldry Crest of Horror and Chaos Number 92: Heart-eartH Chaos Dragon. Number 96 then uses the ability of Heart-eartH Chaos Dragon, which prevents Yuma from activating card effects of cards on the field until the End Phase, making Yuma unable to avoid Number 96's attacks. ".
- yu-gi-oh-zexal-second-4 description "After Ray nominates him, Yuma is chosen as the next class president, much to Caswell's dismay. The Student Council President, Carlyle Chesterton, who is under Girag's command, assigns Caswell as a "Special Disciplinary Commander", who begins enforcing harsh rules on the students. As Yuma decides he has had enough and confronts Carlyle, he challenges him to a duel, with Caswell as the referee, throwing in all sorts of rules which obstruct Yuma's dueling. Carlyle summons his Xyz Monster, Norito the Moral Leader, and deals some damage to Yuma, though he manages to find a workaround to Caswell's rules. As Caswell laments how he isn't class president anymore, Yuma reminds him of his true self, allowing him to throw away the role of disciplinary commander. Carlyle then uses Barian's Force to upgrade Norito into the Chaos Xyz monster, Saimon, the Great Moral Leader, but Yuma manages to bring out Utopia and win the duel. Afterwards, Yuma relinquishes his role as class president back to Caswell while Girag finds a new target to put under his control. ".
- yu-gi-oh-zexal-second-40 description "After barely managing to survive Number 96's attack, with the ability of Bacon Saver, Astral helps Yuma with his duel. Using the special ability of Heart-eartH Chaos Dragon, Dark Mist raises his Life Points to 7,500, while Yuma only has 500 Life Points remaining. Being unwilling to give up, Yuma and Astral merge into ZEXAL II, and bring out Utopia Ray and two new Zexal Weapons: Sleipnir Mail and Asura Blow. This allows Yuma to overpower Number 96's monsters and defeat him. In a last-ditch attempt, Number 96 uses the last of his strength to try and take over Astral's body, but Astral chooses to sacrifice himself to destroy Dark Mist, leaving Yuma horrified. This action severely drains Astral and forces him to retreat to Astral World, and he entrusts Yuma with the Numbers they obtained, before fading away. ".
- yu-gi-oh-zexal-second-41 description "As Yuma remains reclused following Astral's disappearance, Don Thousand gives Vector the remnants of Number 96's power, who is revealed to be a shard of Don Thousand's malice that was trapped inside of Astral, during Astral's ancient battle with Don Thousand. Number 96 is also revealed to be a "Forbidden Number." Then, Don Thousand reveals his plan to use his new powers from Number 96 to make multiple Dimension Fusing Devices, to merge the Human World with Barian World, once the level of evil in the Human World reaches that of Barian World. This would increase Don Thousand's power by a thousandfold, giving him enough power to destroy Astral World. In order to create more Dimension Fusing Devices, Don Thousand emerges from Vector's body in a black energy form resembling his true likeness, and fuses Vector to his throne, in order to concentrate their energy on making more Dimension-Fusing Devices. Then, using his newly enhanced powers, Vector returns Mr. Heartland to his human form, grants him four Fake Number cards, and gives him a group of 3 Barian servants, who, along with Mr. Heartland, make up the Fearsome Four of the Dark Dueling World. Mr. Heartland distributes 3 of the Number cards among the other members of the Fearsome Four, while he keeps Number 1. Soon afterwards, a servant named Semimaru begins attacking duelists and stealing their memories. When Tori and the others try looking into the incident to cheer Yuma up, they are caught by Semimaru, who steals their memories and uses them as bait to lure Yuma into a duel. Heartland attempts to coerce Yuma into giving up his Numbers to save his friends, but he remains determined to cling onto the Numbers that Astral had left him. He is soon joined by Trey, who offers to support Yuma in a 2-on-1 duel against Semimaru. However, Mr. Heartland uses Don Thousand's power (which manifests in a crest-like form of Don Thousand's Barian Emblem) to activate a field effect, which puts Yuma and Trey at a distinct disadvantage against Semimaru, by reducing their Life Points to 2000, and raising Semimaru's Life Points to 8000. Then, Semimaru shows his true Barian form: a large cicada-like creature. ".
- yu-gi-oh-zexal-second-42 description "Semimaru quickly summons out the Number he received from Vector, Number 3: Cicada King, using its ability to negate a combo Yuma had planned to use with Utopia. Trey summons Number 33: Chronomaly Machu Mech, managing to damage Semimaru with help from Yuma's cards. However, Semimaru deals a lot of damage to Trey, who took the hit for Yuma, and activates a trap that would ensure Yuma's victory on his next turn. As Yuma struggles to think of a comeback, Tori and the others regain some of their memories and show their support, reminding Yuma that he is not alone. Yuma then sets the stage for Trey to summon Number 6: Chronomaly Atlandis, equip it with Utopia, and use Atlandis to win the duel, destroying Semimaru and returning Tori and the others to normal. Afterwards, Yuma decides to give Cicada King to Trey as a sign of their friendship. ".
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- yu-gi-oh-zexal-second-44 description "Chironex uses Number 4: Stealth Kragen's ability to summon two Kragen Spawns, bringing back Stealth Kragen and another Spawn when Quattro uses Giant Grinder's ability again. As the poison continues to worsen Shark's condition, Quattro summons Number 40: Gimmick Puppet of Strings, but it has its abilities blocked by Chironex's trap card. After receiving encouragement from Quattro to stand up, Shark manages to summon Abyss Splash and works together with Quattro to defeat Chironex. This allows Shark and Rio to be cured of the poison, and earns Quattro the Stealth Kragen card. Before disappearing, Chironex remembers that he was responsible for the car accident that killed Shark's family. However, he muses that Shark and Rio shouldn't be here, because he remembered that they were killed in the accident. Afterwards, Shark finds an emblem in his family's mansion, similar to the one he saw in his visions of his past life (the Barian Emblem), implying that he and Rio had died in that accident. ".
- yu-gi-oh-zexal-second-45 description "As Yuma continues to put on a brave face around the subject of Astral, Flip builds a memorial for him to show everyone's respects. However, Yuma still refuses to acknowledge Astral's death, even when the others try to confront him about it. Just then, Kite appears before him, stating that they may find a way to bring Astral back, if they can find a way into Astral World to search for the Numeron Code. He states that they could use the coins left by Kazuma, which are believed to be fragments of Astrite crystals, to power an interdimentional gate to Astral World. He takes Yuma and Tori to the location of an interdimensional gate he and Quinton built, where they manage to convince Quinton to let him go, despite the dangers involved. As the preparations are made to send Yuma to Astral World, Heartland's third minion, Scritch, attempts to interrupt the experiment, challenging Kite and Quinton to a handicap duel. Quinton and Kite summon Number 9: Dyson Sphere and Galaxy-Eyes Photon Dragon respectively, while Scritch summons his monster, Number 2: Ninja Shadow Mosquito, which is hidden from sight. ".
- yu-gi-oh-zexal-second-46 description "After Kite and Quinton discover that Ninja Shadow Mosquito is literally as small as a mosquito, Scritch uses its ability to make Galaxy-Eyes Photon Dragon attack Quinton. Meanwhile, Kite is affected by a mosquito bite he received from Scritch during his journey, which is causing him to confuse his allies with his enemies. Recalling his training days with him, Quinton manages to awaken Kite's inner fire and break him free of the Scritch's influence. With help from Quinton, Kite manages to power up Galaxy-Eyes Photon Dragon and defeat Scritch, and obtain his Number card. After the duel, the interdimensional gate is fully charged, allowing Yuma to go to Astral World. ".
- yu-gi-oh-zexal-second-47 description "Arriving in Astral World, Yuma is guided by a Rainbow Kuriboh Kazuma built towards a strange town, where he is attacked by a strange being named Eliphas. Escaping thanks to Rainbow Kuriboh, Yuma receives a message from Kazuma, telling him to save Astral. Meanwhile, Shark, who is conflicted between his childhood memories and Barian memories, is approached by Dumon, who reveals to Shark that he is one of the Seven Barian Emperors, Nash. Yuma is rescued by an Astral being named Ena, who states Yuma can use the power of Chaos to restore the damage done to Astral World, and help its people fight against Eliphas, who has put the town under his control. With Ena's help, Yuma finds where Astral is laying, with Eliphas standing in his way. As the two begin to duel, Eliphas summons his Xyz monster, New Order 4: Etheric Anubis, while Yuma summons Utopia. However, Yuma is soon pushed into a corner when Eliphas exhibits the ability to perform a Shining Draw. ".
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- yu-gi-oh-zexal-second-5 description "A manga artist named Art Stanley requests that Yuma and Shark be models for his manga, but Shark refuses. Unknown to them, Art is under the Barians' control, tailoring Shark to report his weakness to Girag. The next day, Shark discovers that Rio has gone missing and is confronted by Art, who challenges him to a duel. Art quickly summons his Xyz monster, Comics Hero King Arthur, and uses Rio as a means to stop Shark from fighting back, claiming she will become trapped forever if he is defeated. Believing Art's sketchbook may provide a hint to his weakness, Yuma and Ray set off in search for it. Meanwhile, Art forces Shark to summon out Shark Drake and deals a lot of damage before activating Barian's Force, ranking up King Arthur into the Chaos Xyz monster, Comics Hero Legend Arthur, using it to destroy Shark Drake. After some encouragement from Yuma, Sharks calls out to Rio and manages to both free her from captivity and awaken her. Shark soon regains his resolve and brings out Shark Drake Veiss to win the duel. ".
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- yu-gi-oh-zexal-second-6 description "Rio starts attending Duel Academy, instantly becoming popular with the boys and proving embarrassing for Shark. As Rio manages to overwhelm any club offers with her amazing talent, she and the others are approached by the Flower Arrangement Club's president, Lotus Henazoe, who soons start putting everyone besides Yuma into a trance, revealing herself to be under Girag's control. As Lotus challenges Yuma to a duel, Rio decides to take her on in his place. Lotus summons her Xyz Monster, Battlecruiser Dianthus, and soon uses Barian's Force to upgrade it to the Chaos Xyz monster, Battleship Cherry Blossom, bringing Rio's life points down to 200. Rio soon summons her own Xyz monster, Zerofyne, and manages to use her cards to Lotus. ".
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- yu-gi-oh-zexal-second-7 description "Noticing Girag's repeated failures, Dumon sends another one of his disciples, Alito, to the Duel Academy, where he ends up getting a crush on Tori. Alito tries to make various attempts to woo Tori, but all of them are inadvertently thwarted by Yuma. Wanting to prove himself, Alito challenges Yuma to a duel, quickly summoning out his Xyz monster, Battlin' Boxer Lead Yoke, and soon realizes who he is up against. Yuma summons his Xyz monster, Gauntlet Launcher, and manages to win by countering Alito's own counters. After the duel, Alito takes a shining to Yuma and declares him his rival. ".
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- yu-gi-oh-zexal-second-8 description "When Ray makes an innocent suggestion to have a mascot girl for the Numbers club, the resulting arguments causes Tori, Cathy and the others to fall out with each other. Seeing an opportunity, Girag approaches Yuma, who is unaware of his connection to Barian World, and suggests they hold a sports duel tournament to help them make up. The tournament begins the next day, with Yuma and Shark's team pushing ahead while the team consisting of Tori and Cathy lags behind, though they manage to get over their fighting. As Girag arranges a duel between Yuma and Tori's teams, he puts Tori and Cathy under the Barian's control. With Shark going home for the day, Girag ends up getting drafted into Yuma's team, putting him in an awkward situation. Tori summons out her Xyz Monster, Fairy Cheergirl, and uses Barian's Force to upgrade it to the Chaos Xyz Monster, Dark Fairy Cheergirl. However, Yuma manages to summon Utopia and power it up with Girag's trap to win the duel, freeing the girls from the Barians' control. ".
- yu-gi-oh-zexal-second-9 description "As Dumon sends yet another Barian emmisary, named Mizar, to Earth, Yuma continues to be plagued with nightmares about losing Astral. Noticing Yuma's lack of energy, Haru asks Tori to take him to Roku's place, where they once again meet Kaze, who gives Yuma some spell cards from Roku. The next day, as Rio suddenly prophesises about a fearsome dragon, Yuma is confronted by Mizar, who traps him in a Sphere Field, forcing him into a duel. Determined to protect Astral, Yuma instantly summons Utopia, using one of Roku's cards to protect his overlay units from Barian's Force. To both Yuma and Astral's surprise, however, Mizar summons an Over-Hundred Number card, Number 107: Galaxy-Eyes Tachyon Dragon, resembling the dragon from Yuma's nightmares.".
- yu-yu-hakusho-1 description "Yusuke Urameshi is hit by a car after saving a child who was playing with a ball in the street. He soon learns that the child would have lived anyway, and that the Spirit World was not expecting him to die. For this reason, he is then offered the chance to be revived by the mysterious Botan, Guardian of the river Styx. He initially refuses but accepts after seeing the people he thought did not care for him, including his childhood friend Keiko Yukimura, his mother Atsuko Urameshi, and his rival Kazuma Kuwabara grieving for him at his wake.".
- yu-yu-hakusho-10 description "Eight finalists are entered into a tournament, and the first round takes place in complete darkness. Kuwabara discovers that he has his own special technique — a sword formed of energy. Using this technique, he defeats his first opponent, moving onto the next round of the tournament.".
- yu-yu-hakusho-100 description "Hiei ponders his past of how he was raised by a group of bandits after being exiled. He recalls to when Shigure implanted the Jagan eye on his forehead as well as to when he trained with Shigure. Back to the present, he and Shigure simultaneously deal fatal blows to each other. Hiei thinks back to when he returned to the village in learning the aftermath of his banishment. Mukuro heals Hiei and reveals her true form as her sign of trust in him.".
- yu-yu-hakusho-101 description "Kurama travels to the territory of Yomi, Kurama's former second-in-command. Yomi forces Kurama to serve him under threat of killing his human mother.".
- yu-yu-hakusho-102 description "As Kurama mulls over Yomi's offer, he goes back to the Living World to gather allies for Yomi, those who survived the Dark Tournament. After Shachi, one of Yomi's subordinates, attacks him, Kurama transforms into Yoko Kurama, with his demon side seemingly dominating his personality.".
- yu-yu-hakusho-103 description "As Raizen is on death's doorstep, he tells Yusuke the story of his lineage. Raizen dies, and Yusuke is left to find a way to stop total war from taking place in Demon World.".
- yu-yu-hakusho-104 description "Due to Raizen's demise, Mukuro intends to attack Yomi with full force. To avert the situation, Yusuke Urameshi offers an alternative to war, being a tournament whose winner will be crowned the king of Demon World. Raizen's Friends visit his tombstone, and all of them power up at full strength to honor Raizen. With this in mind, Yomi finally decides to free his subordinates and his kingdom in order fight for himself. Then, in the following hundred days, the whole of Demon World was getting prepared. Yusuke and all the fighters are also getting ready to fight in the upcoming tournament to honor Raizen.".
- yu-yu-hakusho-105 description "Yusuke arrives for the competition, meeting Kurama, Hiei, Yomi, Mukuro, and a host of former competitors from the Dark Tournament. In the preliminary matches, the aforementioned combatants easily advance.".
- yu-yu-hakusho-106 description "Yomi battles his son, Shura, in the preliminaries, and his overwhelming power coerces Shura to eventually concede.".
- yu-yu-hakusho-107 description "Now, the Final Tournament starts. The initial matches continue their way, with many of the Dark Tournament combatants finding their match in Raizen's Friends who are all S Class demon martial artists that joined the tournament.".
- yu-yu-hakusho-108 description "Kurama battles Shigure, and is torn over his conflicting identities. Finally determining that he will live as a human, Kurama dispatches Shigure with his full power.".
- yu-yu-hakusho-109 description "After seeing formidable encounters, it is now the turn of Hiei and Mukuro. Now, both of them engage into battle, each questioning the chains that each others' past have left on them. As the battle concludes, Hiei is defeated, but manages to shatter Mukuro's shackles in the process.".
- yu-yu-hakusho-11 description "Yusuke defeats his first opponent by placing a lit cigarette on him, allowing him to see him and shoot him in the darkness. The finals then take place on a hill, and Yusuke has to face an opponent whose preferred weapon, shuriken, have the ability to home in on their targets. Yusuke ultimately manages to overcome him, proceeding onto the final round of the tournament.".
- yu-yu-hakusho-110 description "Yusuke battles Yomi, who is incensed that Yusuke suddenly finds no reason for fighting. Realizing that he must fight for the sake of his friends, Yusuke calls upon all his power to battle Yomi.".
- yu-yu-hakusho-111 description "As the two combatants release all their power, they simultaneously hit each other, with Yusuke being rendered unconscious and Yomi barely remaining standing. Ultimately, a weakened Yomi proves unable to win the tournament, and Enki, one of Raizen's friends, becomes the ruler of the Demon World, and institutes an era of peace for three years. Yusuke prepares to leave for the Living World, hoping to come back to the Demon World sometime soon.".
- yu-yu-hakusho-112 description "Two years after the tournament, Yusuke's friends have found peace in their lives. They all decide to go to the beach, where Keiko yells for Yusuke at the beach. Yusuke suddenly appears, and is tackled by Keiko, who kisses him.".
- yu-yu-hakusho-12 description "Kuwabara faces Shorin, who reveals more than his initial demeanor entails. Using techniques of spirit mediums and masters of centuries past, Shorin is identified to be Rando by Genkai. Rando proves too powerful for Kuwabara, and he shrinks and defeats him.".
- yu-yu-hakusho-13 description "Rando reveals himself to Yusuke, using a barrage of stolen techniques against him. Yusuke manages to overcome Rando by tricking him, turning his technique against him, and he becomes Genkai's student.".
- yu-yu-hakusho-14 description "Yusuke returns from training with Genkai to discover that his home city has been invaded by Makai Insects controlled by the four Saint Beasts. Kurama and Hiei, with the offer of pardons from their past crimes, have been sent to help Yusuke and Kuwabara with this new mission.".
- yu-yu-hakusho-15 description "Kurama faces off against Genbu, the first of the four Saint Beasts and a master of stone-based abilities. Using his plant abilities and intuition, Kurama identifies Genbu's weakness and defeats him.".
- yu-yu-hakusho-16 description "Kuwabara demands to fight the next opponent himself, and encounters Byakko, the second Saint Beast. With Byakko's ability to absorb energy, Kuwabara's attacks prove fruitless. Determined to win, Kuwabara overwhelms Byakko's absorption ability, defeating him.".
- yu-yu-hakusho-17 description "Byakko is seemingly defeated, but appears once more to fight Kuwabara in a room full of molten lava. Using a new technique, Byakko turns the tables on Kuwabara, who desperately claims victory by sending Byakko into the lava.".
- yu-yu-hakusho-18 description "The third Saint Beast, Seiryu, appears, and battles Hiei. Although Seiryu seems to have the advantage, Hiei reveals that he has been merely toying with him, and easily reverses all of his ice attacks. As Seriyu attempts to respond, Hiei cuts him down with his sword.".
- yu-yu-hakusho-19 description "Yusuke fights with the last of the Saint Beasts, Suzaku, who controls the Makai Insects. Despite his determination to win, Yusuke has difficulty in dealing with Suzaku's lightning abilities. Elsewhere, the Makai Insect-infected humans begin closing in on Keiko.".
- yu-yu-hakusho-2 description "Yusuke meets Koenma, son of the ruler of the Spirit World, and is given the task of raising a spirit egg that, when hatched, may return him to his body. Yusuke possesses Kuwabara's body to inform Keiko about his attempting to come back to life so that his body will not be cremated.".
- yu-yu-hakusho-20 description "Suzaku reveals his secret technique — the ability to split himself into seven entities, overwhelming Yusuke. In the human world, Keiko and Botan try to remain safe from attack from the insect-infested humans.".
- yu-yu-hakusho-21 description "Yusuke, confronted with an image of Keiko with her life threatened, finally defeats Suzaku by using the last of his life energy to destroy all of his clones, and barely survives with Kuwabara transferring some of his own energy to Yusuke.".
- yu-yu-hakusho-22 description "Yukina, an ice apparition, who also happens to be Hiei's twin sister, was being held captive by the Black Black Club founder, Gonzo Tarukane.".
- yu-yu-hakusho-23 description "Yusuke and his friends fight their way through the human and demon guards surrounding Tarukane's stronghold. Meanwhile, Tarukane bets on his demon guards killing Yusuke's group with the Black Black Club, losing money every round to Sakyo, who bets on Yusuke's side.".
- yu-yu-hakusho-24 description "Yusuke, Kuwabara, and Botan must face three demons known throughout the Spirit World as The Triad. All three are overwhelmed by Yusuke's group. At the same time, Sakyo's successful bets on Yusuke's group have earned him an enormous amount of money.".
- yu-yu-hakusho-25 description "Yusuke and Kuwabara encounter the powerful Toguro Brothers while Kurama tries to keep Hiei from carrying out his own plans. At the same time, Sakyo has bet an enormous fortune on Yusuke and Kuwabara's victory, constituting all of his assets. Kuwabara's determination enables them to defeat the Toguro Brothers, and Yukina prevents Hiei from killing Tarukane.".
- yu-yu-hakusho-25th-anniversary-special-1 description "".
- yu-yu-hakusho-25th-anniversary-special-2 description "".
- yu-yu-hakusho-26 description "Yusuke Urameshi once again meets Toguro, who forces Yusuke to enter the "Dark Tournament," or he will kill all of Yusuke's friends. Yusuke and his allies begin a two-month training period. After this period, they join together, alongside a disguised fifth fighter that Yusuke brings, as Team Urameshi.".
- yu-yu-hakusho-27 description "Team Urameshi finds out that the preliminary competition is on the ship itself, on the way to Hanging Neck Island. Yusuke and his friends, displaying their enhanced abilities, easily dispose of the demons aboard the ship to pass the preliminaries.".
- yu-yu-hakusho-28 description "Kazuma Kuwabara faces off against Rinku, the first member of Team Rokuyukai. Although Kuwabara displays his newfound ability to wield two swords at once, he is unable to overcome Rinku's assault.".
- yu-yu-hakusho-29 description "Kurama battles Roto, who threatens to have his brother kill Kurama's human mother. However, Kurama deceives Roto by conversing with him until a seed Kurama planted in Roto at the start of the round blooms, killing Roto from the inside.".
- yu-yu-hakusho-3 description "Yusuke discovers that Kuwabara has been forced by a teacher into a policy of strict nonviolence for a week — otherwise his best friend risks losing his job and being unable to support his family. Kuwabara bears the attacks, and when the teacher puts an additional stipulation that he and his friends must get more than 50 points on the next test, Yusuke helps him study by talking to him in his dreams. The teacher attempts to cheat his way out of the promise by altering Kuwabara's paper, and Kuwabara almost punches him, but Yusuke calls out for him to stop. The teacher is forced to change the paper back, and Kuwabara's friend keeps his job, with Kuwabara thanking Yusuke.".
- yu-yu-hakusho-30 description "The leader of Team Rokuyukai, Zeru, challenges Hiei, who is seemingly overwhelmed by the initial fire assault. However, Hiei's Jagan enables him to shrug off the assault without incident, and he uses his new technique, the Dragon of the Darkness Flame, to obliterate Zeru.".
- yu-yu-hakusho-31 description "The final member of Team Rokuyukai, Chu, battles Yusuke. Even with his new abilities, Yusuke is evenly matched against Chu.".
- yu-yu-hakusho-32 description "Yusuke and Chu battle between two knives, with the loser receiving death at the hands of the victor. After a brutal fight, Yusuke overcomes Chu, but spares his life.".
- yu-yu-hakusho-33 description "Team Urameshi rests a day before their next match, only to watch Toguro effortlessly defeat an entire team by himself.".
- yu-yu-hakusho-34 description "Team Urameshi participates in a 3-on-3 battle with the Dr. Ichigaki Team, but the members of the other team are revealed to be humans. Due to Ichigaki's experiments and their powerful spirit powers, they prove to be a match for Team Urameshi.".
- yu-yu-hakusho-35 description "The Masked Fighter of Team Urameshi is revealed to be a young woman with pink hair, while the battle with the Dr. Ichigaki Team continues.".
- yu-yu-hakusho-36 description "After Dr. Ichigaki's fighters are defeated by the Masked Fighter's Spirit Wave technique, Dr. Ichigaki battles Team Urameshi by transforming into a monstrous creature, but is quickly bested by an enraged Yusuke.".
- yu-yu-hakusho-37 description "With Hiei and the Masked Fighter trapped by a disguised medical attendant, and Kuwabara badly injured, only Yusuke and Kurama are left to battle Team Mashoutsukai.".
- yu-yu-hakusho-38 description "Kurama's arms and legs still tethered down by Gama's first curse, and his energy sealed inside him by the dying efforts of Gama. He barely defeats the ice master Touya by implanting his plants into his own body to use as a weapon, but then the brutish Bakken steps into the ring.".
- yu-yu-hakusho-39 description "Bakken brutally assaults the comatose Kurama, but spares his life after seeing that Yusuke would have killed Bakken if he had continued. In retribution for Bakken's cruelty against Kurama, Yusuke utterly defeats him.".
- yu-yu-hakusho-4 description "Yusuke's house was set on fire while his mother was gone and Yusuke has to decide between saving Keiko or having any chance of returning to life. Yusuke chooses to throw his spirit egg into the fire to save Keiko, and by doing so, earns the right to return to life.".
- yu-yu-hakusho-40 description "The fight starts with Jin in the air, using his wind to fly. Jin goes on the offensive, and Yusuke is unable to defend himself from these aerial assaults. Yusuke tries a couple of strategies to counter Jin's attacks, especially the wind master's Tornado Fists, but he is unsuccessful. Finally, both fighters decided to go all out and really start trying. Jin creates a Tornado Fist on both hands, and Yusuke adopts a new fighting stance.".
- yu-yu-hakusho-41 description "The epic climax to the fight between Yusuke and Jin is about to happen. Jin is poised to attack with his Double Tornado Fists, and Yusuke is ready to counter using his new attack, the Spirit Wave. As the fight ends, Team Mashoutsukai's owner thinks of another way to complicate things. How will his cheating change matters? And what does this mean for Team Urameshi?".
- yu-yu-hakusho-42 description "The fight between Team Urameshi and Team Masho is almost over. Only one fight remains, Risho versus Kuwabara. The fight has already started, and Kuwabara is being beat up pretty bad. Risho continues to hammer Kuwabara, and then starts to use his Shinobi mastery of earth. He creates advanced armor, and reigns more furious meteor attacks on the weakened Kuwabara. With all his spirit energy exhausted, Kuwabara decides to use a desperate measure, but someone is in the audience calling to him. Who is it? Will they give Kuwabara the strength to continue?".