Matches in Latest (May 2026) for { ?s <http://purl.org/dc/terms/description> ?o. }
- hagure-yuusha-no-estetica-4 description "Akatsuki uses his newfound sword to battle the powered-up Cockatrice. Meanwhile, Miu starts to come to terms with her father's death and powerful COCOON members hold a secret meeting.".
- hagure-yuusha-no-estetica-5 description "Miu visits a shopping mall for the very first time to buy some new underwear. But hijinks ensue when Akatsuki gets a little more involved than he should...".
- hagure-yuusha-no-estetica-6 description "Akatsuki attempts to ride the fabled Sleipnir motorcycle. Meanwhile, terrorists strike in the heart of the city, and it's up to the student council to stop them.".
- hagure-yuusha-no-estetica-7 description "While Akatsuki and friends participate in a game of Beach Swimsuit Tag, powerful figures in Alayzard hatch a plan to find and retrieve Miu.".
- hagure-yuusha-no-estetica-8 description "As the school-wide ranking battles begin, all eyes are focused on Akatsuki and Miu. Even Kyoya and the student council are eager to show Akatsuki who's boss!".
- hagure-yuusha-no-estetica-9 description "After the BABEL ranking matches are suddenly thrown into chaos, Phil Burnett arrives from Alayzard to retrieve Miu.".
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- hai-to-gensou-no-grimgar-1 description "Haruhiro, his friends, and other people woke up and remembered nothing but their own names. As for Haruhiro and his friends, there's only one way for them to survive and earn money for their needs: Kill goblins. ".
- hai-to-gensou-no-grimgar-10 description "Haruhiro and his party go into the Cyrene Mine where they encounter kobolds and have to deal with Ranta's lack of cooperation.".
- hai-to-gensou-no-grimgar-11 description "Haruhiro and his party encounter Death Spots and reach the floor where Mary's original party died. Will they be able to get away safely?".
- hai-to-gensou-no-grimgar-12 description "Haruhiro and his party are in the Cyrene Mine. Ranta got separated from the party and is fending off kobolds alone. Can they all get out alive?".
- hai-to-gensou-no-grimgar-2 description "Haruhiro and the others find a goblin they might be able to defeat. Will they finally beat their first monster?".
- hai-to-gensou-no-grimgar-3 description "Haruhiro and his party are enjoying their first earnings. They are getting used to life here, but continue to work hard to live.".
- hai-to-gensou-no-grimgar-4 description "Haruhiro and his party continue to grow stronger and learn new skills, but an unexpected challenge changes everything.".
- hai-to-gensou-no-grimgar-5 description "Haruhiro and his party are dealing with Manato's death and figuring out what's next. Will they get their party back together to survive?".
- hai-to-gensou-no-grimgar-6 description "Haruhiro and his party are figuring out how to continue fighting without Manato, and we learn about Mary's past.".
- hai-to-gensou-no-grimgar-7 description "Haruhiro and his party now know Mary's past and try to have better teamwork within the party.".
- hai-to-gensou-no-grimgar-8 description "Haruhiro and his party are finally facing the same group of goblins that killed Manato. Will they be able to avenge Manato?".
- hai-to-gensou-no-grimgar-9 description "Haruhiro and his party take the day off and use this time to rest and prepare for their next challenges.".
- haibane-renmei-1 description "A girl dreams she is falling, and semi-angelic beings discover a large cocoon in their home. The girl wakes up inside this cocoon and breaks out of it. The winged people introduce themselves as Haibane, name her "Rakka," and give her a forged halo. One of them, Reki, stays with her as ash-grey, feathered wings grow from her back in a painful way. ".
- haibane-renmei-10 description "A flashback shows the kindly Kuramori, who promised to stay with Reki forever. In the present, Reki goes to the Haibane Renmei to ask for help for the ailing Rakka, and is told that Rakka is no longer Sin-Bound. Rakka is given her own job within the wall around the city, and the Haibane from Abandoned Factory offer a tentatively friendly gesture. ".
- haibane-renmei-11 description "Midori, from Abandoned Factory, gives more hints about Reki's past. The Communicator tells Rakka that while she had the birds to offer her forgiveness, Reki will not accept anyone's help, and has little time left. Rakka vows to try and help her. Visiting the library, she talks to Sumika about an old book. Resigned, Reki works on a secret painting. ".
- haibane-renmei-12 description "The Haibane go into town to buy Bell Nuts, gifts of reconciliation for the Passing of the Year festival. Reki gives one to Hyouko, and he and Midori finally tell Rakka what happened. Rakka learns about the Renmei's sign language, and the Communicator gives her her true name. After the festival, the Haibane of Abandoned Factory send Reki a message. ".
- haibane-renmei-13 description "Rakka discovers that Reki's entire studio is painted like her cocoon dream. She gives Reki a box from the Communicator, containing her true name, which fills Reki with despair. She throws Rakka out of the room, confronts a manifestation of herself, and relives her dream. Rakka realizes the truth about Reki's struggle and goes back to save her. ".
- haibane-renmei-2 description "Rakka's new companions take her into the town of Glie. She learns that most of the people here are not Haibane, that Haibane can only own things humans have stopped using, and that they are required to work. The wall around the city and countryside keeps everyone in; only the Toga can come and go freely, and only the Communicator can speak to them. ".
- haibane-renmei-3 description "Hikari takes Rakka to the temple of the Haibane Renmei, where the Communicator approves her as a Haibane and gives her the notebook with which she can make purchases. Later, she helps Reki with the children at Old Home, and spends time with Kuu, the youngest of the older Haibane. They walk around town and visit the bakery where Hikari works. ".
- haibane-renmei-4 description "Kana tells Rakka not to feed the crows, because they are the only creatures who can leave the city, and if they get too comfortable, they might stop doing so. To explore her own job options, Rakka accompanies Kana to work in a clock tower in the center of town. This, she learns, is the highest point in the city, but the walls around it are higher still. ".
- haibane-renmei-5 description "Rakka goes to work with Nemu at the library. There she meets Sumika, a kindly pregnant woman who is interested in Rakka's perspective as a newborn. Nemu tells Rakka about an old, unreadable book called The Beginning of the World. Rakka learns about another group of Haibane, both male and female, living in Abandoned Factory on the other side of town. ".
- haibane-renmei-6 description "With winter approaching, Kuu gives Rakka a coat and helps her choose a room to live in. Kuu thanks her for the influence she has been, and Rakka notices that Kuu's halo is flickering. The other Haibane tell Rakka about Kuu's history of trying to imitate her older companions. As night falls, it starts to rain, and Kuu is nowhere to be found. ".
- haibane-renmei-7 description "Rakka refuses to believe Kuu will never return from her Day of Flight, and sickly black spots begin to appear on her own wings. Depressed, she goes to town alone and is approached by Hyouko, a Haibane from Abandoned Factory who asks about Reki. Reki gives Rakka medicine for her wings and tells her about the Sin-Bound Haibane and about her own past. ".
- haibane-renmei-8 description "Rakka continues to hide her wings from the others. Reki helps her move Kuu's bed into her room and they talk about the wall around the town. They take the children to buy winter clothes and a human girl tries to touch Rakka's wings. She flees into the Western Woods, led by the crows, who take her to an old well where she learns about her cocoon dream. ".
- haibane-renmei-9 description "Rakka realizes that the crow that died in the well represents someone who cared about her in her old life. The Toga find and rescue her from the well. Hearing a noise, she touches the wall. The Communicator leads her home and they talk about the bird, her wings, and a riddle he calls the Circle of Sin. Arriving home, Rakka becomes ill from having touched the wall. ".
- haikara-san-ga-tooru-1 description "".
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- haikara-san-ga-tooru-movie-2-1 description "".
- haikyuu-1 description "Young ace spiker Shoyou Hinata participates in his first ever volleyball match in junior high, but his first match is against Tobio Kageyama, a man known as the king of the court. Kageyama is recognized nationally as one of the best setters, but he pushes his teammates harder than any of them think should take place. He calls Hinata useless and tries to prove up with continual blocks against him. However Hinata manages to score some points with his speed and route alterations. In the end Kageyama easily advances 3-0 and Hinata vows revenge. ".
- haikyuu-10 description "The practice match between Karasuno and the Neighborhood Association continues with Karasuno down 1-0. Ukai manages to see firsthand how Hinata can be the ultimate decoy and learns how quickly Kageyama and Hinata have grown together as a duo. He also witnesses firsthand how Hinata's speed is difficult to keep up with. However an off-speed serve allows the Neighborhood Association to get four straight aces and take a 24-18 lead. On the final point Ryuunosuke finally gets the chance to spike, but Yu manages to save the spike, and Azumane ends the game with a killer spike. Now Ukai must decide whom the regular starters will be. One thing is for certain, the duo of Kageyama and Hinata seem to have their fates tied together. Will they be in the starting lineup, or will they come off the bench. Ukai also decides practice for the first and second years will focus mainly on receiving serves to address the teams biggest weakness. ".
- haikyuu-11 description "Karasuno heads off to training camp. During a jog on one of the days Hinata gets lost and runs into a volleyball player in a red jersey named Kenma. Before Kenma reveals which team he plays for one of his teammates shows up and leads him off to a practice match. After hesitating to decide a starting lineup, Ukai goes with Sawamura, Yu, Azumane, Ryuunosuke, Tsukishima, Kageyama, and Hinata. Ukai reveals in the past Nekoma hasn't had outstanding players, but they have been a team that thrives on receives and kills. Karasuno's players receive their jerseys, and Hinata has the number 10, the same number as his idol the "Little Giant." He learns the Little Giant was on the only Karasuno team that has made nationals and thinks it is fate. Finally it's practice gameday. Nekoma and Karasuno line up outside and meet each other face-to-face. ".
- haikyuu-12 description "Nekoma and Karasuno begin their match with Kageyama and Hinata connecting on a quick attack that gives Karasuno the 1-0 lead. Nekoma realizes they're up against a genius setter, so they decide to start marking Hinata. Hinata's blocker gets used to his speed and feints and begins to start blocking his shots, allowing Nekoma to win the first set 25-22. However Kageyama uses the opportunity to teach Hinata how to do a straight attack and how to use his eyes to find the holes in the opponents defense. Hinata ends up managing to change his spike path in mid-air during set 2. It ends up going long, but Hinata realizes he has a new dangerous weapon to go along with his quick attack if he can master it. ".
- haikyuu-13 description "Nekoma and Karasuno play the second set to an epic 25-23 showdown, but in the end Karasuno falls just short. However the two schools reform a rivalry that is better than time could imagine. The two come to realize they each have similar personalities on their teams, and they each have first years with goals and ambitions. Best of all they realize they are starting to unite as a team. Despite being thoroughly crushed, Karasuno vows to get revenge on the national stage. In the end Ukai agrees to become the Karasuno regular full-time coach. ".
- haikyuu-14 description "The bracket for the Inter-High is announced. Karasuno has its final practices and works on back-end spikes and signals. The lost Karasuno flag that says Fly is revealed. Hinata and Kageyama reveal they've had a race every morning to the gym since they've been teammates. Kageyama currently leads 32-30, but Hinata vows to defeat him in every way possible until they can faceoff in a match against each other again. Yamaguchi secretly works on mastering the jump float serve so he won't be the only first year without an ability to contribute to the team. Ukai begins farming in the morning as another source of income for the family store. ".
- haikyuu-15 description "Karasuno arrives for their first matches on both the men's and women's sides of the tourney. On the men's side people talk about how Karasuno did well in the past bu they were now crashed ravens. On the women's side they contemplate how they should have practiced more. Aoba Johsai watches from the stands and wonders how the addition of a coach and two new players will change Karasuno's attack. As the match begins Kageyama sets to Ryuunosuke for the quick spike and kill. The second point goes to the ace, Azumane. Finally the quick attack of Kageyama and Hinata is unveiled on the third point. It is only set 1. Karasuno now leads 3-0, but others have just realized that Karasuno is back and possibly better than ever. ".
- haikyuu-16 description "Karasuno's boys team wins set one 25-12, but the Captain's old friend delivers one phrase that makes Karasuno stay serious for set 2. Kageyama gets five quick service aces, and Karasuno's boys team wins set two 25-14. The girls team isn't so lucky as they fall in two sets and wonder what they could've done to be able to keep playing. After some promises are made to those who have lost, Karasuno's freshmen learn how just three months before Karasuno was shutdown by Dateko, their second round opponent. Ukai goes with the same lineup from game 1 and Yu deleivers a speech that boosts the morale of the upperclassmen. It's now time for match 2. Can Karasuno find a way to defeat the Iron Wall of Dateko? ".
- haikyuu-17 description "Dateko and Karasuno battle it out in the second round. Dateko's giant reveals he is targeting Hinata, forcing Kageyama to reveal the super quick attack. The super quick attack seems to give Karasuno a slight advantage, allowing them to take an 18-16 lead. When the giant targets Hinata on a super quick attack, Karasuno is able to reveal their last ace. Karasuno perfects their version of Nekoma's "The Pipe" by getting a delayed set to Azumane, who is set up behind Hinata. Karasuno has now played all their trump cards, or so everyone else thinks. Does Karasuno still have one trick left from the bench? ".
- haikyuu-18 description "Karasuno manages to get on a roll in set 1 and steals the game 25-21. For set two they perform a double rotation to get Hinata away from the Giant #7. While this free's up Hinata for more quick attacks, it also means the matches result will rely heavily on Azumane's ability to blast through the Iron Wall as he faces #7. When Hinata becomes the vanguard up front, Karasuno is able to slowly increase their lead. However Hinata rotates to the back with the score 24-22. Should they go to a third game, Karasuno knows they will be at a disadvantage. It all relies on Azumane's skills to get past the wall. As the match ends and Karasuno is leaving the gym, they look over to see Aoba Johsai is up 24-13 in their 1st round match first set. ".
- haikyuu-19 description "Karasuno observes Aoba Johsai's second match and decide to focus on attacking Noya, especially after a local tv interview focuses solely on Noya's skills. The match takes place the next day, and Karasuno seems to be more motivated than ever. Noya does a quick setter dump to give Aoba Johsai a 1-0 lead, and he follows it up with a fake dump serve giving them a 2-0 lead. However Kageyama reveals he has tricks of his own that haven't been revealed and pulls a server dump off right back cutting the lead down to 2-1. ".
- haikyuu-2 description "Hinata arrives at Karasuno High School determined to join the volleyball club and defeat Kageyama. He is shocked when he walks into the gym and finds Kageyama is a potential member of the Karasuno team. The two personalities clash, and when captain Daichi Sawamura arrives he throws the two out and tells them they can't join the club until they start to get along. A few days pass and the two get envious. Instead of agreeing to work as a team though, they challenge the 3rd years to a match on the condition if they win, they join the team. If they lose, they are out for their entire high school careers. ".
- haikyuu-2-1 description "After losing to Aoba Johsai at the Inter-High, the Karasuno High Volleyball Team is working their hardest toward the Spring Tournament. In the meantime, it's decided that they'll be heading to Tokyo for a training camp with Nekoma High and a handful of other powerful schools. They team is practicing hard, and not day during their run, Hinata and Kageyama get too excited and end up lost, and end up meeting someone rather unexpected...".
- haikyuu-2-10 description "The week-long training camp is finally on its last day. Karasuno's final opponent is Fukurodani High School, and they're determined to win at least one set against the powerhouse school. Are they going to be able to show the fruits of their labor?".
- haikyuu-2-11 description "The training camp comes to a close with a barbecue battle. Bokuto talks about rivals from all over the country and the prepare for the upcoming Spring Miyazaki Prefectural Tournament.".
- haikyuu-2-12 description "The first day of the Spring Tournament Miyagi qualifier is finally here. Hinata tries to trush to the bathroom, but he runs into Ohgi Minami's Towada, who plays on the team they're up against first. With various feelings in their hearts, the battle towards nationals begins.".
- haikyuu-2-13 description "Their first match to get through to the qualifiers is a match against Kakugawa High School. At the center of Kakugawa's team is a first-year named Hyakuzawa, who is 2 meters tall. At first, Karasuno has trouble dealing with Hyakuzawa's immense power and height, but...".
- haikyuu-2-14 description "Just about 2 more months until the qualifiers. Tsukishima's brother invites him to practice with his own team, Kageyama goes to observe a certain team, and Hinata and Kenma promise to have a match that they wouldn't be able to repeat.".
- haikyuu-2-15 description "Karasuno is finally playing in the qualifier prelims. Their first opponent is the 4th best team from the Inter-High prelims, Johzenji High School. Their motto is to play. What will Karasuno do against their rather unconventional playing method?".
- haikyuu-2-16 description "Johzenji's carefree rhythm almost breaks Hinata and Kageyama, but they manage to regain their cool with Sawamura's help, and continue the match. Meanwhile, Johzenji's manager, Misaki, tells the team how she really feels about them.".
- haikyuu-2-17 description "The second ta of the Miyzaki qulifier prelims, and both teams give it their all from the very beginning of the game. Meanwhile, Karasuno's fearless leader, Sawamura, is hit with an accident, putting Karasuno in a pinch. The one who stepped up in the time of trouble was...".
- haikyuu-2-18 description "Karasuno can't get back into rhythm without Sawamura, and are having a hard time playing to their full potential. Meanwhile, Hinata battles it out in the air with Wakunan's ace, who has a similar playing style to the Little Giant.".
- haikyuu-2-19 description "Karasuno manages to make it to the semi-finals. Which ever team wins the match between Aoba Johsai and Date Tech will be their next opponent. Date Tech was considered to be the underdog against Oikawa and Aoba Johsai, but they have a new strength on their side...".
- haikyuu-2-2 description "In order to go to the training camps to Tokyo, none of the team members can get failing grades. In order to be able to go to the away games in Tokyo, Hinata, Kageyama, Tanaka, and Nishinoya get the aid from their other teammates to raise their grades. Meanwhile, their manager Shimizu tries to find a new manager.".