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- higurashi-no-naku-koro-ni-kira-2 description "Rika wakes up in an parallel world where she is a magical girl known as Rika Oyashiro. She and Satoko (who becomes another magical girl, Trap Satoko) must fight against the four evil generals of the secret magic society Tokyo Magika (Teppei, Takano, Okanogi, and Takagi) to save their friends and the people of Hinamizawa from a number of demonic ritual tools and a strange fog that causes individuals to become hostile towards those unaffected.".
- higurashi-no-naku-koro-ni-kira-3 description "A love rectangle between Keiichi, Mion, Shion, and Rena ensues, with the girls competing for Keiichi's affection through numerous methods. They decide on using a game of chance to pick who Keiichi will go on a date with, but he accidentally picks Mion and Shion's grandmother.".
- higurashi-no-naku-koro-ni-kira-4 description "A young Rika and Hanyu play a game of hide and seek that results in little Rika being thrown into a time paradox, where she finds herself sent into the future Hinamizawa everyone fought for prior to Kira. Hanyu, while out for a walk, finds the scared Rika and offers to help her. Thinking back, she remembers a time when Rika disappeared while playing a game with her. With the help of the rest of the gang, they find a way to send little Rika back to where she belongs. Hanyu is reluctant at first, thinking back at how much suffering Rika has been through. Little Rika tells Hanyu she wants to go back and does so. The episode concludes with Rika and Hanyu running to catch up with their friends after sending little Rika back.".
- higurashi-no-naku-koro-ni-rei-1 description "".
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- hiiro-no-kakera-1 description "It's the time of year when the trees turn red. Tamaki Ugaya, an ordinary high school student, goes to live with her grandmother in the Ugaya Family home while her parents are overseas for work. Tamaki arrives at Kifumura village, surrounded by nature. Her childhood memories guide her towards her grandmother's house but she is immediately attacked by monsters. The one who saves her is the surly boy, Takuma Onizaki ".
- hiiro-no-kakera-10 description "After Aria punishing Ein, Zwei and Drei, she plans on imprisoning Drei for disobeying her. Meanwhile, the guardians all decided to live with Tamaki to protect her. ".
- hiiro-no-kakera-11 description "Aria and Vier find out their superiors are acting strange. Meanwhile, Tamaki and the others continue to research the history of the Tamayori princess and came across something important about Mahiro's bloodline and the truth of Takuma's lineage".
- hiiro-no-kakera-12 description "Tamaki and the guardians prepare for the battle to protect to last two artifacts from Logos. ".
- hiiro-no-kakera-13 description "Tamaki and the guardians, desperate not to let Logos get the katana that holds Onikirimaru, stand up and fight with the rest of their strength and are prepared for the worst. Tamaki awakens as the Tamayori Princcess and saves Takuma from himself. This in turn helps Takuma to control the power of the katana. Devastated, Aria and the Logos leave. ".
- hiiro-no-kakera-2 description "From her grandmother, Shizuki, Tamaki succeeds as the Tamayori princess to protect the Onikirimaru. Tamaki is puzzled, but surrounded by her guardians, Takuma Onizaki, Mahiro Atori, Yuichi Komura, Surugu Ohmi, who protect the Tamayori princess. Tamaki tries to find out what the Tamayori princess is and what the Onikirimaru is ".
- hiiro-no-kakera-2nd-season-1 description "Tamaki enjoy the time of peace after the Onikirimaru incident and recap her memories from first season. ".
- hiiro-no-kakera-2nd-season-10 description "Eins reveals the true reasons of why he is protecting Aria. ".
- hiiro-no-kakera-2nd-season-11 description "Takuma is willing sacrifice his life for Tamaki's. However, a deceit lies around the corner. ".
- hiiro-no-kakera-2nd-season-12 description "Takuma is in control of his power. The Guardians retrieved the Artifacts thanks to Aria. With the truth and lies out of the way, there is one thing left to do....fight Logos and take back Onikirimaru!!! ".
- hiiro-no-kakera-2nd-season-13 description "Drei has Onikirimaru and brings forth hell on Earth. Both guardians and former enemies must prevent the end of the world. ".
- hiiro-no-kakera-2nd-season-2 description "Takuma starts to feel effect of Onikirimaru's presence. As Tamaki's grandmother still going through with the ceremonial sacrifice, Suguru does the unthinkable. Shinji's past unveiled and also his connection to Logos. ".
- hiiro-no-kakera-2nd-season-3 description "After Suguru defected, Tamaki and the other guardians try to cope with what happened. Shinji goes see Aria again, while Ryou takes things into his own hands. Ashiya starts to become more involved. ".
- hiiro-no-kakera-2nd-season-4 description "After escaping Logos, the guardians are not in their best mood. The mountain god reveals more light to Onikirimaru... and Takuma's condition. Drei grows impatience and asks Suguru to lead him the next Artifact. ".
- hiiro-no-kakera-2nd-season-5 description "Suguru fights with Mahiro and Yuuichi. Takuma is let go and Tamaki is put on house arrest. Shinji learns a secret from Tamaki's grandmother that changes the way he feels for Mitsuru. ".
- hiiro-no-kakera-2nd-season-6 description "Aria converses with Suguru about the Artifacts, while Takuma and Tamaki comes to terms with their situation. ".
- hiiro-no-kakera-2nd-season-7 description "Tamaki learns the truth about Onikirimaru and the Tamayori Princess's fate. ".
- hiiro-no-kakera-2nd-season-8 description "Tamaki and Takuma makes a run from the shine. Eins's past is revealed. ".
- hiiro-no-kakera-2nd-season-9 description "Kiyono and Ryou reveals more truth to Tamaki and Takuma. The Guardians reevalute their situation while Drei decides the move on his own. ".
- hiiro-no-kakera-3 description "The one who catches Tamaki as she nearly falls is the fifth member of the Shugogo house, Shinji Inukai. Despite their joyful reunion, Tamaki thinks it strange that Takuma and the others don't welcome him. Meanwhile, the five guardians head off patrol the five items which seal the Onikirimaru. Tamaki begins to worry and experiences a sudden headache.. ".
- hiiro-no-kakera-4 description "Tamaki and the guardians discuss about the people they saw earlier which Yuichi comments that their names are the numbers from 1-4 in German, they find out that whenever Tamaki gets a headache it means that someone is trying to break through the seal barrier. The group decides to go to Ohmi-san to ask him about the artifacts and Fiona interrupts them asking why they are there and Takuma stares at her as he seemed suspicious of her and as she leaves she stares back at him. After school, as Tamaki and the four guardians on their way to Ohmi-san's house, Tamaki asks them about their interests. At Ohmi-san's house, he offered them tea and told them about the artifacts and that the artifacts originally belonged to the Tamayori princess. The group came to know that the artifacts are decorative things consist of: ring, mirror, necklace, bracelet and the bells and those five make the barrier and seal the onikirimaru which no one can break but the Tamayori princess and the guardians. Before the group leaves, it seemed that those people came to take one of the artifacts which caused Tamaki to feel pain in her heart and the guardians went to prevent them from breaking the seal. They encounter a little girl with blond hair which appeared to be Aria Rosenberg who claims to be the incarnation of Monado Cephelot accompanied by the people who named themselves the logos. The two groups fight together which ended with the logos defeating the guardians easily and Monado takes the bracelet which causes Tamaki to feel a great pain in her heart and the guardians lying on the ground and couldn't do anything to prevent them from taking the artifact. Takuma on a desperate attempt tries to retrieve the bracelet but it was all in vain. The episode ends with Baba-sama telling Tamaki that it's impossible for her to retrieve the artifact seal as long as she does not realize herself as the Tamayori princess. ".
- hiiro-no-kakera-5 description "Tamaki and her guardians fail to defend the first seal, and it falls victim to Logos and their leader, Aria. As the situation turns worse, Shizuki urges Tamaki to release the Tamayori princess within her.".
- hiiro-no-kakera-6 description "Tamaki and the Guardian begins their second fight against Logos to protect the second seal. ".
- hiiro-no-kakera-7 description "After their loss to Logos and the second seal, Tamaki was in depression because she was no help to the Guardians. As Ashiya makes his move to help the Guardians, Aria and Vier starts to question Drei's loyalties to Logos. ".
- hiiro-no-kakera-8 description "Tamaki decides to have Ashiya's assistance, much to the Guardians' disapproval. When looking through the archives, Tamaki hears a voice that may be of help. Mahiro reveals a secret about Logos that he hid from everyone for her grandmother's sake.".
- hiiro-no-kakera-9 description "While read the books in the storage, Tamaki finds a key information that may help her guardians. Meanwhile Drei finds a way to attack Tamaki while under house arrest, only to be stopped by Fiona who is revealed to be Vier. ".
- hikari-no-densetsu-1 description "".
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- hikari-sasu-sora-e-1 description "".
- hikari-to-mizu-no-daphne-1 description "Maia gets rejected by the Ocean Agency, gets chased out of her house, can’t find a job that offers room and board, gets her wallet stolen and gets taken hostage by a bad guy and then shot.".
- hikari-to-mizu-no-daphne-10 description "The girls go to Siberia City where slave traders kidnap Shizuka. Maia has no recollection of being in Siberia before but knows the fastest way to intercept the fleeing kidnappers.".
- hikari-to-mizu-no-daphne-11 description "When Maia passed a Loral Tree it sparks an odd feeling. Maia tells the girls about her past. The gang spends an extra day in Siberia looking for clues about Maia’s past.".
- hikari-to-mizu-no-daphne-12 description "The 100-year anniversary of the underwater cities raising to the surface is celebrated. The 100-year memorial service for the city of Elpida is also held. Maia, Tsukasa and Millie have a race to show off the Ocean Agency's new hovercraft.".
- hikari-to-mizu-no-daphne-13 description "Wong, Chang and Lee along with their rescuer, Mai, seek revenge on Nereids for putting the three brothers in prison. Nereids confiscates the submarine Mai stole.".
- hikari-to-mizu-no-daphne-14 description "The submarine is costing a fortune just sitting around. The crew goes out looking for work and Maia finds them a job. The job will be used as a training mission. Maia and an old man go looking for a sea monster. The Yomogi-1 is disguised as a sea monster.".
- hikari-to-mizu-no-daphne-15 description "A grade-school boy runs away from home and Maia is sent to Siberia to find him. The branch manager in that city is holding a grudge against Rena. A mechanic is paid off to sabotage the private jet of a wealthy CEO then murdered. Terrorists take over the wave negation towers in Kamchatka.".
- hikari-to-mizu-no-daphne-16 description "Maia and the boy are caught in the plot to kill a wealthy CEO. Rena and Shizuka track down the people behind the plot. Maia must pilot and land an aircraft carrying 1000 passengers in the confines of a very large water holding facility.".
- hikari-to-mizu-no-daphne-17 description "Yu finds an abandon baby at her door. Who would do such a thing? Gloria is against taking the child to the police.".
- hikari-to-mizu-no-daphne-18 description "Shizuka’s heart deals with an injured con artist. ".
- hikari-to-mizu-no-daphne-19 description "Mai, Wong, Chang and Lee steal the Agnus, the name they gave the submarine, back. Maia gets taken hostage in an attempt to stop them. Plans for a less than lethal recovery by Nereids goes awry. Maia rescues the treasure hunters from a potentially watery grave.".
- hikari-to-mizu-no-daphne-2 description "Maia is involved in a detainee exchange that goes bad. The housing agency confiscates all her belongs. She joins Nereids the all-around service provider.".
- hikari-to-mizu-no-daphne-20 description "The stress of almost certain death in her rescue of the treasure hunters triggered Maia to remember an event from her past. She goes to Siberia to look for the time capsule she and her big brother buried under a Loral Tree.".
- hikari-to-mizu-no-daphne-21 description "Maia is distracted by the return of her memories that lend to her poor performance on a mission to return a kidnapped girl captured by slave traders. Shizuka is seriously injured as a result of Maia’s lack of concentration.".
- hikari-to-mizu-no-daphne-22 description "A band of slave traders captures Maia. The same traders Nereids raid ruined. Millie and Tony Long, a guy that has appeared watching Maia from the shadows many time in previous episodes, save her. As Maia recovers she dreams of her past in the city of Elpida. Tony confirms Maia is the soul survivor of the city. The information branch of the Ocean Agency then kidnaps Maia to insure she can say nothing about past events.".
- hikari-to-mizu-no-daphne-23 description "Maia is told the reason behind her false memories. Tony tells the girls of Nereids about Maia’s capture. Shizuka, Yu and Gloria quit Nereids on account of Rena’s apparent cold-heartedness. Tsukasa returns from Greenland City and is immediately taken by Shizuka to help rescue Maia from the Ocean Agency.".
- hikari-to-mizu-no-daphne-24 description "Kevin forwards the coordinates of Elpida to the Yomogi-1. Tony gives Mai, Wong Chang and Lee the use of an attack sub. The Ocean Agency trails the Yomogi-1 to Elpida. While the treasure hunters chases off the Ocean Agency’s pursuit vehicle. Maia descends into the shell of the city proper. Once inside memories flood her mind. Suddenly she recalls the outbreak from the biological facility. She finds the time capsule she and her brother buried and then realizes the person that raised her as her grandfather was really her older brother.".
- hikari-to-mizu-no-daphne-3 description "Maia and Shizuka solve the mystery of the Martin’s missing matrimony money. Trouble lies in wait for Rena in the form of a blonde woman.".
- hikari-to-mizu-no-daphne-4 description "".
- hikari-to-mizu-no-daphne-5 description "Maia gets introduced to a martial arts expert, Yu Park. Rena and detective Yagi get taken hostage on a cruise ship. Yu gets reinstated as a Nereids agent after serving 90 days in jail and saving detective Yagi.".
- hikari-to-mizu-no-daphne-6 description "Maia gets partnered with Gloria and Yu and discovers the tense relationship they have. Car thieves kidnapped Maia as Yu and Gloria chases a suspect truck.".
- hikari-to-mizu-no-daphne-7 description "The branch manager’s daughter discovers he has been lying to her about his role at work. The gang catches a group of poachers.".
- hikari-to-mizu-no-daphne-8 description "Maia takes the wheel of a test vehicle when Shizuka’s childhood friend, Millie, is injured. Maia gets caught in some industrial espionage.".
- hikari-to-mizu-no-daphne-9 description "Gloria is told she has a week to live. Tsukasa gets elected to help Gloria meet her ideal man. ".
- hikari-to-mizu-no-daphne-specials-1 description "Title tribute to Everything You Always Wanted to Know About Sex* (*But Were Afraid to Ask). The ladies make a PR video.".
- hikari-to-mizu-no-daphne-specials-2 description "While helping Gloria on a freelance job, Gloria and Maia switch bodies.".
- hikari-yo-1 description "".
- hikaru-ga-shinda-natsu-1 description "Yoshiki confronts Hikaru about his suspicions and uncovers the terrifying truth. Even though they try to live normally, eerie incidents begin to occur. (Source: Netflix)".
- hikaru-ga-shinda-natsu-10 description "The boys' surprise encounter with Tanaka lands them in the hospital. When they return to school, Yoshiki pieces together the truth behind Nonuki-sama. (Source: Netflix)".
- hikaru-ga-shinda-natsu-11 description "Though hesitant, Yoshiki asks his father about the Indo family's murky past and secret ritual. Later, Hikaru loses control at school and feels deeply shaken. (Source: Netflix)".
- hikaru-ga-shinda-natsu-12 description "While everyone else attends the school assembly, Asako finds Hikaru wandering the halls. Alone at the beach, Hikaru reveals his final plans to Yoshiki. (Source: Netflix)".
- hikaru-ga-shinda-natsu-2 description "While Yoshiki and Hikaru accompany their classmates to a creepy mountain trail, a mysterious man arrives at Kubitachi Village and begins investigating. (Source: Netflix)".
- hikaru-ga-shinda-natsu-3 description "Recalling childhood memories with Hikaru, Yoshiki continues to struggle with his complex emotions. Desperate, he reaches out to Kurebayashi. (Source: Netflix)".
- hikaru-ga-shinda-natsu-4 description "As Yoshiki attends the summer festival with Hikaru, the village elders fret over the recent death and Tanaka ends up with more questions than answers. (Source: Netflix)".
- hikaru-ga-shinda-natsu-5 description "When Yoshiki's sister spots a creepy clump of hair in the bathroom, Hikaru visits the Tsujinaka home to investigate — but things take a deadly turn. (Source: Netflix)".
- hikaru-ga-shinda-natsu-6 description "Yoshiki and his classmates discuss a story their teacher assigned them. Later, at a sleepover, Asako's sharp observations put her in grave danger. (Source: Netflix)".
- hikaru-ga-shinda-natsu-7 description "After the sobering realization that Hikaru is truly dangerous, Yoshiki decides that he must act and invites his best friend to skip school together. (Source: Netflix)".
- hikaru-ga-shinda-natsu-8 description "Yoshiki and Hikaru investigate Nonuki-sama and its link to Kubitachi's history. While at the library, they get an important lead from a surprising source. (Source: Netflix)".
- hikaru-ga-shinda-natsu-9 description "Kurebayashi shares her knowledge about impurities with the boys. Later, the elder Takeda loses his temper over Hikaru's ignorance of the Indo's history. (Source: Netflix)".
- hikaru-no-go-1 description "Sixth grader Hikaru Shindo stumbles upon a mysterious Go board with a blood stain on it. Before he knows it he's hearing voices, one voice to be exact. The voice of an ancient Go instructor, Sai of the Fujiwara. Sai occupies a space in Hikaru's mind. Hikaru is the only one who can see, hear, or talk to Sai. Sai's one and only desire is to play Go. But he can only do that via Hikaru's body. However, Hikaru has no interest in playing Go. Will Hikaru allow Sai to play? And who is this mysterious young boy, Akira Touya?".
- hikaru-no-go-10 description "A boy named Yuki Mitani solves a challenging problem on the Haze Go club's posters. Hikaru knows they need a third member really badly, and tries to convince Yuki to join. However, he soon discovers Yuki's true strength.".
- hikaru-no-go-11 description "The Go Sallon Yuki goes to doesn't mind giving him money for winning games, but they are tired of him cheating to get it. They hire a skilled player who pretends not to know anything about Go to teach Yuki a lesson. Unfortunately, Yuki falls for the trick and ends up betting 10,000 yen (about $90). Can Yuki manage to defeat this skilled player?".
- hikaru-no-go-12 description "After Hikaru gets back Yuki's money, Yuki decides to join the club, but refuses to play in the tournament. Tsutsui explains how strong Kaio is and Yuki changes his mind. But will he play without cheating? Meanwhile, Akira discovers that Hikaru is the third board in the tournament and begs the club sensei to put him there. Is Akira willing to give up all his pride and his reputation, just for this one spot?".
- hikaru-no-go-13 description "Hikaru, Tsutsui, and Yuki all manage to defeat their first round opponents. But, the next next round won't be so easy as they face of against Kaio. Hikaru is excited about facing Akira, but wishes he had more time to get stronger. However, Hikaru soon learns during the break that Akira was treated very harshly in Kaio's Go Club, but he never quit because he was chasing after Sai. Touched by the story, Hikaru informs Sai that he will play Akira instead of him.".
- hikaru-no-go-14 description "Akira is quite tense at the fact that he is finally facing Hikaru, or rather Sai. All is going well, until Hikaru notices a point that he thinks should be played and Sai doesn't play it. Determined to find out why, Hikaru takes over and plays it. Sai reveals that the move might have worked, if Hikaru was good enough to back that move up. How will Akira handle the situation when he sees Hikaru really play?".
- hikaru-no-go-15 description "Hikaru let's Sai play Go online, that way nobody will think Hikaru is really good when in reality he's not.".